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  1. Zipper

    I've been trying to make A_RotateSpikeball work for months this is my last resort

    Actions don't run when a mobj is first spawned, that A_FindTarget isn't being fired. You can either add "MF_RUNSPAWNFUNC" to its flags, or just add another spawn state that transitions into that one. Additionally, speed should be a multiple of FRACUNIT, try writing "3*FRACUNIT" instead.
  2. Zipper

    [Open Assets] Minimap

    Oh my god an update after FIVE YEARS?!?!??!! I forgot this thread is ancient and the download link is in this page, NOT the actual addon page, so I thought the link was permanently lost, so I re-wrote the entire thing in 2 hours. Funny. Added options to : -Align the map to a corner -Offset it...
  3. Zipper

    If AI were being used to modify code in SRB2, how would you feel?

    AI is a great tool for coding if: -You know what you're doing -The internet has a massive surplus of documentation for the medium you're coding in Most kids on this forum fail the former. The lack of publicly available complex and well-written Lua code for SRB2 fails the latter. I'd hate for...
  4. Zipper

    P_SpawnMobjFromMobj not working

    That's because MobjThinker hooks that don't have an object type target (like MT_BLUECRAWLA) apply to EVERY mobj that doesn't have MF_NOTHINK. Which means massive lag, so it's on the chopping block for 2.3 (I think). Ideally you'd put this on the MobjSpawn hook, but you can't, because MobjSpawn...
  5. Zipper

    StephChars v4 - Echoes Of The Abyss Update

    I love (read: hate) how the kids in this community are so deeply engrossed in consumer culture that they simply cannot comprehend the idea of a content creator being burnt out on constantly being hounded for their latest endeavor, while playing with their previous works for like....a week? at...
  6. Zipper

    Long jump

    To be fair, everyone SHOULD be doing this, omitting them from SRB2's BLua was a bad crutch
  7. Zipper

    SRB2: Generations

    HUGE fan of the level design for both this and Deep Sea! It captures the essence of modern Sonic gameplay while also making nods to SRB2's own level design (making me feel nostalgic for levels that are currently in the game, go figure). The cutaway camera and transitional rails do wonders for...
  8. Zipper

    P_SpawnMobjFromMobj not working

    I'm assuming the enemies you spawn create their own copies, since "doitonce" doesn't actually do anything. if mo.doitonce == true return end after line 4, and mo.extraenemy.doitonce = true after line 16 should most likely work. There are more elegant ways to handle it but whatever.
  9. Zipper

    Can't get custom character to break the breakable floor in Deep Sea Zone act 2.

    No, STR_STOMP is for bouncing on objects. STR_FLOOR breaks floors. I mentioned STR_BOUNCE because not only does it combine the two, it also automatically resets the flags once the character's animation changes, so that the coder doesn't have to remove them manually. Wherever you have the stomp...
  10. Zipper

    How can i learn more advanced modding techniques?

    The wiki is sadly just documentation, it's there to explain the exposed data to someone who already knows what to do. If you want to understand WHAT you need to do in order to accomplish something, try finding a mod that does that thing (or something similar) in SLADE, and deeply examining it...
  11. Zipper

    Can't get custom character to break the breakable floor in Deep Sea Zone act 2.

    Did you try player.powers[pw_strong] = STR_BOUNCE?
  12. Zipper

    SRB2 v2.2.15 Patch Release

    It's possible, but it would immediately introduce a dichotomy between modders who use it as a pseudo-Custom 4 and people who don't want to turn it back on just to try out said mods. Not worth the headache IMO.
  13. Zipper

    Does anyone know where the claim that this is "an art community" came from?

    8 pages and I've yet to see the benefits of calling this an art community it's a nebulous descriptor at best (everything is art so what do they even do?) and misleading at worst (oh I think they draw stuff???)
  14. Zipper

    How to limit SF_MULTIABILITY to a specific number of repetitions?

    You need to hold a custom counter inside the player, and decrease it every time they use their ability. If the counter hits 0, don't let them activate it again until they hit the ground, then reset the counter. local max_count = 3 local function PlayerAbilityCheck(p) --set counter if the...
  15. Zipper

    Does anyone know where the claim that this is "an art community" came from?

    GFZ themed level : drab, boring, unexpressive, not art GFZ themed level that spells out the letters "G F Z" when looked at inside Ultimate Zone Builder: immaculate work of art, its beauty cannot be expressed in mere words, FRACUNITs need to get involved there was a point I wanted to make but I...
  16. Zipper

    Add-on Ratings changes

    I want to see what I did wrong so I stop doing it - I look at 1-2 star reviews. I want to see what I did right so I can do more of it - I look at 3+ reviews. Sure, the difference is minuscule, saves like 5 seconds, but considering keeping the star system takes zero effort, I'd say it's...
  17. Zipper

    Official Level Design Collab 2024: Round 1

    Before I begin, a mini rant : I'm starting to think that the community as a whole assumes the existence of slopes justifies not making use of any other gimmicks. I could've written "you only run and jump with zero obstacles" to like...half of these levels, but I kept it to only levels where I...
  18. Zipper

    Official Level Design Collab 2024: Round 1

    Haven't played all the levels yet, only 14 completed so far, will post reviews when it's done. Meanwhile, to give you my personal opinion on why Thompson's level just feels good to play: -It's compact. You can see the start and end of each area when you enter them, and you can set up a clear...
  19. Zipper

    MRCE is NOT a level pack, an srb2 unbiased opinion.

    Yeah, it's a mod. It's been a mod since its inception. I guess people use "mod" and "level pack" interchangeably since people call everything a mod nowadays.
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