Technically it'll be... 54 separate checks, lol (9 points on map * 3 function checks * 2 warp ring locations). Not counting color change and buttons pressed.
Surprisingly its not that bad, considering that there are multiple cases of addons where character can stand still and generate half as...
Not much new to report, aside from my attempts to deal with sprites... A bit of uniqueness but too far from being perfect.
Soo... how about a little bit of retrospect instead?
FIrst days in dev there were quite a lot of technical issues and various approaches made to solve issues that poped...
Gifs with each ability described are nice, but i bet you all wonder how does that all actually works in game? Is it fun at all to have a slow-moving character with homing projectile?
Here's a sample of what "regular" gameplay might look like.
Well, it'll take some time before i'll be able to make it in somewhat playable state.
Before i throw him in public beta test i want to finish following stuff:
some placeholdery anims for custom actions (at least 1 frame for each to indicate that move is in action)
startup delay before being...
While vanilla gameplay covers his ability to control chaos powers and utilize warp rings, his mastery over hexes and mind manipulation remained unfolded. There's not much room to make something usefull for vanilla gameplay that can cover these traits, so instead i implemented that in...
It's been more than a year since i started working on this character addon, with main obstacle being making actual sprites for him, which still is. So i decided to share a glimpse on what might or might not see its light. You might've seen some rare gifs and a pair of video clips in discord...
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