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  1. Re_

    SRB2 v2.0 in 2.2

    Oopsies, my bad. I have now corrected this.
  2. Re_

    SRB2 v2.0 in 2.2

    This will get automerged, but I have a major announcement for this project, the first release is now finished, it's currently going through approval right now actually. I now also have a trailer, I've learned my lesson on putting anything not a picture here and this thread getting nuked. So...
  3. Re_

    SRB2 v2.0 in 2.2

    I have now fixed 2/3 of these. I don't know if Arthur Freda and A.J. Freda are different people, so I didn't fix this one. I thought that was how guitar was spelled, guess not. I didn't actually make the emblem hints, they are taken from SRB2 The Past (and I'm just realizing as I'm typing this...
  4. Re_

    SRB2 v2.0 in 2.2

    Thanks again for pointing out more issues, these should all be fixed for v060125. Edit: I forgot to say why I didn't give responses like I normally do, It's because all of these fixes were "I changed this thing type." or "I modified 1 linedef."
  5. Re_

    SRB2 v2.0 in 2.2

    I have now fixed all of these for v053125. I forgot to put a "HIDDEN = 1" in DCZ1's header, so it showed up there Malcolm Brown's name is now properly spelled: I fixed these blue springs by moving them farther back. I had to revert RVZ1 back to its v052925 map, then redo the lava fix to make...
  6. Re_

    SRB2 v2.0 in 2.2

    I have just now fixed these as well. This other issue should have been fixed a while ago. The wiki says completed saves only show levels with the parameter "LEVELSELECT = 1", which only the campaign stages have, all of the SRB1 maps have "LEVELSELECT = 2". EDIT: I just tested myself, yes you...
  7. Re_

    SRB2 v2.0 in 2.2

    I went ahead and fixed most of these for v052925 and I'm also gonna give some responses. Knuckles can now clear DSZ2, this was done by adding some blue springs that despawn as any character not Knuckles or 2.0 Knuckles I fixed the spawnpoints for the SRB1 maps listed, if you know of any more...
  8. Re_

    SRB2 v2.0 in 2.2

    Hello, I am currently working on a mod that ports every 2.0 map into 2.2 with the intent of being as accurate as I can. If you are wondering what the "A" means in the prefix, that's just how I notate indev builds. This forums page will not be updated often, so if you want the latest builds, make...
  9. Re_

    Help with hosting a Public Server

    127.0.0.1 is just yourself, no need to there.
  10. Re_

    Help with hosting a Public Server

    I FIGURED IT OUT, on this screen, I forgot to hit apply changes.
  11. Re_

    Help with hosting a Public Server

    Ok, so I'm pulling my hair out over this. I've set a static IP, I've portforwarded to port 5029 UDP, and if I give people my IP, they can join just fine. But when I host a public server, I wait like 15 minutes and no-one joins, I check this website and it always says "Connection timeout...
  12. Re_

    [Open Assets] Brain Breaker

    Yea this was a sort-of tech demo, so it's pretty short. I might expand on it in the future though.
  13. Re_

    [Open Assets] Re's Level Pack

    Re_ updated Re's Level Pack with a new update entry: Re's Level Pack 1.1.0 - The Record Attack Update Read the rest of this update entry...
  14. Re_

    [Open Assets] Re's Level Pack - Re's Level Pack 1.1.0 - The Record Attack Update

    Patch Notes -Full Record Attack mode "addition"? I don't know if this counts because you could play it before. -Added Record Attack emblems, bringing the total Emblem from 30 up to 54 -Added two new Extra Emblems for having a Sum of Best of under 6:00, and getting a perfect on every...
  15. Re_

    [Open Assets] Re's Level Pack - Re's Level Pack 1.0.41

    For some reason a Circuit stage ended up in Record Attack Mode, as cool as that would be if circuit works in Record Attack, it doesn't. So I removed it. Because this update was posted like 5 minutes after the previous one, I won't increase the version number. So 1.0.41.
  16. Re_

    [Open Assets] Re's Level Pack

    Re_ updated Re's Level Pack with a new update entry: Re's Level Pack 1.0.41 Read the rest of this update entry...
  17. Re_

    [Open Assets] Re's Level Pack

    Re_ updated Re's Level Pack with a new update entry: Re's Level Pack 1.0.4 Read the rest of this update entry...
  18. Re_

    [Open Assets] Re's Level Pack - Re's Level Pack 1.0.4

    I somehow managed to replace the Old Brak fight with an indev New Brak fight. This update restores the Old Brak boss.
  19. Re_

    [Open Assets] Re's Level Pack

    That's weird. I'll have to fix that.
  20. Re_

    [Open Assets] Re's Level Pack

    Re_ updated Re's Level Pack with a new update entry: Re's Level Pack 1.0.3 Read the rest of this update entry...
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