rodasForzas updated Quick and Dirty Srb2k to Ring Racers sprite converter with a new update entry:
Minimizing detail loss
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Hi there! Those were the weird artifacts i mentioned on the resource description(that is what the "Quick and Dirty" bit from the title stands for ahah). These happen due to the way my stretch code works, instead of using a library from processing to stretch it, i do it manually to avoid the...
Holy, i can see the issue ahahah
I think this issue as to do with the resolution of the sprites, are your sprites 80x80 pixels each? Can you tell me the resolution of the spritesheet in total?
I think I can fix this by automatically detecting the sprite sizes, or by directly asking the user for...
Yeah, i only tested and coded this with normal characters in mind. Could you show me what asymetrical sprite you are trying to port and what are the issues you see on the result?
Glad it was useful! Needing to dynamically change the window size was something i overlooked, should be easy to change that, I'll look into it. Thank you for the feedback!
This is a small program i made on Processing 4.1.3, it allows for someone to quickly format a srb2k sprite into the format of a ring racers one. I made this app to quickly port several sprites of some joke characters I did with my friends on srb2k.
To use it, open the executable and click on...
rodasForzas submitted a new resource:
Quick and Dirty Srb2k to Ring Racers sprite converter - Allows one too lazy to open an image editor to quickly format a srb2k sprite to a ring racers one
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