Currently, the rival system in the grand prix feels frustrating and out of your control.
Attempting to hinder rivals feels meaningless, as frantic items will ensure that they catch up in little time, reducing the incentive of interacting with the rival and skewing item choice towards speed over...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.