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  1. Zap610

    Let's debate GFZ! (Split from "Yet Another 2.1 Update")

    It's not an improvement, it looks worse. As dull as the level is, making ugly changes to it isn't the answer.
  2. Zap610

    Let's debate GFZ! (Split from "Yet Another 2.1 Update")

    It looks just as dull as before, only darker.
  3. Zap610

    Let's debate GFZ! (Split from "Yet Another 2.1 Update")

    Using one wall texture is honestly fine if it manages to be used well with other types of architecture which add some variety. In the case of GFZ I think it's more of an issue of dull design, as not having texture variety ultimately falls under that. I read your other post and I have a feeling...
  4. Zap610

    Let's debate GFZ! (Split from "Yet Another 2.1 Update")

    Hardly. Consistency in a game is way more important, and this is honestly the first time I even heard of someone saying dull visuals help ease players into the game. Green Hill Zone/Emerald Hill Zone are simple but not dull. Despite using the same textures for the actual level there is plenty...
  5. Zap610

    What you are most looking forward to in SRB2 2.1

    That might be the most evil thing you have ever done.
  6. Zap610

    What you are most looking forward to in SRB2 2.1

    Agreed, but theoretically if people release bad content they can improve over time. THEORETICALLY
  7. Zap610

    What you are most looking forward to in SRB2 2.1

    The thing I want to see most would have to be community content. I just took a look at the editing forums and I cringed at the lack of activity.
  8. Zap610

    Single player collab discussion thread

    I don't like this idea. It's essentially letting anybody do what they will with the content that is currently being worked on.
  9. Zap610

    Single player collab discussion thread

    I am literally crapping rainbows, thank you <3
  10. Zap610

    Single player collab discussion thread

    Appreciate the support! I'll try to finish them today.
  11. Zap610

    Single player collab discussion thread

    Here's a WIP of GGZ1, and yes it may look familiar.
  12. Zap610

    Single player collab discussion thread

    I read it fine thanks.
  13. Zap610

    Single player collab discussion thread

    I guess I should post here. Anyway I'm going to be reworking a map I started last year and turning it into GGZ act 1... Which is the first level. No pressure. My goal of the map is to make it feel massive while once in a while reminding the player where he or she is. Because in the end, no...
  14. Zap610

    SRB2 single player collab zone theme voting

    Sparkling Neon Zone Haunted House Zone Searing Sea Zone Frost Factory Steam Engine Zone Cloudy Domain Zone Cyber Tower Zone
  15. Zap610

    Possible Suspension of the OLDC

    I have a few ideas, and they are based off of mapping events from other communities: 1) Give a theme (Already explained) 2) Make it less open-ended Put rules and restrictions in place; set the gametype. Have all maps be match maps, or single player maps, or whatever. It will help people...
  16. Zap610

    Possible Suspension of the OLDC

    Uh, I just think it'd be fun. Not to mention restriction breeds creativity; just compare Vanilla Doom maps to ST maps. If they forget to make the maps enjoyable by focusing on the theme then that's on them. The staff shouldn't have to coddle their users and pass up a fun idea.
  17. Zap610

    Possible Suspension of the OLDC

    Giving a theme sounds like a great idea. It should at least be tried before it gets the ax...
  18. Zap610

    Possible Suspension of the OLDC

    Despite what I said in IRC I can understand this. Same thing happened with ST speedmapping.
  19. Zap610

    Sonic Robo Blast 2 HD

    Bravo, Doctor! This is a wonderful gesture towards the SRB2 community and it seems beyond the shadow of a doubt that this is completely legitimate and contains no ill plans on your behalf.
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