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  1. Zeb

    How's Robotnik Ring Racers going for everyone so far ? (NO SPOILERS PLEASE)

    The title of this thread literally says "NO SPOILERS PLEASE"
  2. Zeb

    How's Robotnik Ring Racers going for everyone so far ? (NO SPOILERS PLEASE)

    I can definitely understand why some (maybe even a lot of) people will end up not liking Ring Racers or prefer SRB2Kart. If you were expecting Ring Racers to be an upgrade of SRB2Kart, then yeah, RR is not that at all. In some aspects, it seems to have gone in the opposite direction of SRB2Kart...
  3. Zeb

    Stuck a bit on Arid Canyon, any advice?

    It's worth noting that the speed at which a twister launches you is based on how much speed you had when you entered it. So you may want to build up a running start if you intend to travel a longer distance. You can also try fully charging a spin dash into one. Remember that running down a...
  4. Zeb

    Official Level Design Collab 2023: Round 2

    Found a missing texture in Blue Mountain Zone. (Nice level, by the way.)
  5. Zeb

    What is this MIDI Sound-Font?

    Yeah, my post got held for moderator review due to all the links and didn't get approved until you'd already found it, lol.
  6. Zeb

    SRB2 Timeline Project

    Here's all the existing resources I know of for SRB2 history: The main website: https://www.srb2.org/ The news/blog posts here go back to 2001 if you know where to look (https://www.srb2.org/archives.htm), though most of the activity is around the 2.1 - 2.2 development era. Make sure to click...
  7. Zeb

    2.3 Discussion

    Looks like the gravity gets flipped at some point in this room: Also, here's the most recent Egg Rock teaser that I'm aware of: 9sphere posted 2 GIFs on June 29, 2023, showcasing a (currently buggy and half-finished) revamp of the crusher room in Act 1...
  8. Zeb

    2.3 Discussion

    I'm guessing the Egg Rock room in that screenshot is the replacement for the central shaft in Act 2, and I'm guessing there's probably some kind of turrets/enemies in the central column, which the purple things serve to limit the sight/range of. Here's the full GIF from the devetopment (sic)...
  9. Zeb

    What is this MIDI Sound-Font?

    Found another upload on YouTube that reveals (presumably) the actual soundfont name: Arachno. I downloaded that soundfont (from https://archive.org/download/free-soundfonts-sf2-2019-04) and tried it out myself via the FluidSynth audio codec in VLC Media Player. It sounds closest to the one in...
  10. Zeb

    Febuary 2000 Prototype Discussion (previously "First version of GFZ FOUND")

    Here's Rocky Mountain and Red Volcano. Mostly the same as what's already out there, but Rocky Mountain has revealed some inaccuracies in The Past's recreation regarding which tree sprites are placed where, and you get to see a slightly more annoying version of RVZ2 featuring slower pillar movement.
  11. Zeb

    Febuary 2000 Prototype Discussion (previously "First version of GFZ FOUND")

    ...and here's an appendix, showing off Deep Sea Act 2 as well as Act 3.
  12. Zeb

    What's your least favourite level(s)?

    The worst SRB2 level I've ever played has got to be the 1998-1999 era Deep Sea Zone Act 2 (the one in "Beta Quest" in SRB2 The Past). It's an incomprehensible maze of similar-looking rooms covered in near-total darkness. It manages to feel even more claustrophobic and maze-like than Mine Maze...
  13. Zeb

    2.3 Discussion

    I just had an idea for what could be done on the GFZ1 borders: a water current. Imagine rolling waves of water (sorta like the lava wave in RVZ1) surrounding the act (or at least the earlier part of it) that carry a player back to the start of the zone (thematically fitting in with the addition...
  14. Zeb

    Febuary 2000 Prototype Discussion (previously "First version of GFZ FOUND")

    Part 3 is here, featuring the oldest 3D version of Deep Sea Zone ever seen... and also Mine Maze, which appears to be mostly the same as what we've all seen before.
  15. Zeb

    Can you put 3d models for mods in srb2

    The wiki contains some info on how to install additional/alternative 3D models: https://wiki.srb2.org/wiki/Model
  16. Zeb

    2.3 Discussion

    On the topic of transparency, I started digging through the Discord to see how much 2.3 stuff I could find. It turns out that Krabs, who is one of the developers (or maybe the only developer?) who is working on the GFZ remake also posted these screenshots (presumably taken in Ultimate Zone...
  17. Zeb

    2.3 Discussion

    As someone who only discovered SRB2 circa 2022, and thus lacking in years of waiting for such things as "RVZ Act 2" or "Dark City"... my impression of SRB2 is that the campaign already feels mostly complete, in a sense. I know SRB2 was originally envisioned with more zones, but it was also...
  18. Zeb

    2.3 Discussion

    Wow, it took only 3 comments to see all 3 possible responses: loving it, hating it, and feeling indifferent. As for me, I think I'm generally on the optimistic side, though I have some criticisms that I would assume (or at least hope) would be addressed before an actual release. They did say...
  19. Zeb

    What's some modded characters you recommend i can use in SRB2?

    1. Shadow the Hedgehog https://mb.srb2.org/addons/shadow-the-hedgehog.517/ The chaos snap is a very fun move, especially once you get the hang of it. (Let go of the movement keys to aim it upwards.) Be warned that he *does* say "d**n" sometimes, unless you turn off that easter egg. 2. Adventure...
  20. Zeb

    2.3 Discussion

    Surprised no one's posted this here yet, but back in November on the Discord they posted these screenshots of a (very WIP) Greenflower Act 1 remake.
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