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  1. verifiaman

    [Open Assets] Zone Builder

    Thank you! 1638162344 This doesn't bother me and doesn't hamper my experience, but it does make me curious: why does this program randomly decide to load in the skybox in the 3D viewer? I have done nothing to the settings, not even an accidental button click, I started the program up, and bam...
  2. verifiaman

    [Open Assets] Zone Builder

    Ok,I have no idea what's going on here, and it's ticking me off. I have done nothing to my computer's graphics settings or to Zone Builder to facilitate this, but for some reason the program decided not to let me know where tagged liendefs are. It used to be that if I hovered over a Sector...
  3. verifiaman

    [Open Assets] Zone Builder

    So I have no idea what's going on here, but I cannot make Sectors, Lines, or Vertices at all in Zone Builder. I have done nothing to the software whatsoever, and reinstalling it does nothing. The button used for drawing functions normally when doing other things such as selecting, dragging, etc...
  4. verifiaman

    [Open Assets] Zone Builder

    Ok I just went into SRB2 Doom Builder to remind myself what I'm talking about. It's been a while. I make a sector, any sector, regardless of if I am in Linedef or Sector mode, after selecting the ceiling and floor flats, heights, and sector effects, I press OK, and the window immediately...
  5. verifiaman

    [Open Assets] Zone Builder

    I know. That's the same as in SRB2 Doom Builder. Wow that initial post of mine didn't detail my problems correctly I mean that if I make say, a small hole in a field while in linedef mode, it only lets me select the ceiling and floor height and flats, then exits out to the base editor. I've...
  6. verifiaman

    [Open Assets] Zone Builder

    Sorry. I meant after you do what you showed in the image above. You can edit the sky and floors, but not the walls.
  7. verifiaman

    [Open Assets] Zone Builder

    I mean when you create a Sector in Zone Builder, you can select the Sector height as well as the textures for the Linedefs as well as any special tags for that line. Making another Sector within a Sector, like a tree on a flat patch of land, doesn't give me that option. It just makes it, and I...
  8. verifiaman

    [Open Assets] Zone Builder

    Will a config for SRB2 Doom Builder be available? The inability to let me edit sectors within a sector is too grating for me to use this despite the enhanced performance.
  9. verifiaman

    I have no idea what just happened (ARZ2)

    It happened in Arid Canyon 2, the second time I failed the minecart section and Sonic acted as though I was telling him to strafe. I got confused and noticed the button configuration for 'left' was completely empty. so i changed it back to my configuration originally. It didn't work, and neither...
  10. verifiaman

    SRB2 Version 2.2 Release

    Is there any way to restore the old style controls? This new one isn't meshing well with me.
  11. verifiaman

    SRB2 The Past 1.08.c

    Dang. Does anyone have those addons? All of them? I've been on a nostalgic rush and I want to try them again.
  12. verifiaman

    SRB2 The Past 1.08.c

    so does this thing have all those old levels like metal flower, poisoned paradise and rocky pass?
  13. verifiaman

    [Open Assets] Zone Builder

    I'm guessing that's done to bypass an error?
  14. verifiaman

    [Open Assets] Zone Builder

    I mean when you make a new sector as part of a sector, like when you make a sector with a different height and during making it you use part of another sector to finish it. When that happens I don't even get the options to set the floor or ceiling textures or heights. I have to make the sector...
  15. verifiaman

    [Open Assets] Zone Builder

    Yes, but how do I set it so that when I draw a sector within a sector it will let me edit the floor height upon completion? I mean as in the sector is drawn with another sector, like say a rock face on a wall for example.
  16. verifiaman

    [Open Assets] Zone Builder

    So how on earth do I find the option that allows me to have a default sector height as well as default textures like in SRB2 Doom Builder? I can't find it anywhere!
  17. verifiaman

    SRB2 Top Down

    So what do I do to get these messages to stop appearing? they're really annoying. I never had this problem last year when I used this program...I think. Missing sprite lump 'PINTI1'. Forgot to include required resources? Missing sprite lump 'CLUKA0'. Forgot to include required resources...
  18. verifiaman

    [Open Assets] Zone Builder

    Should've been clearer, sorry. That works, but for some reason after i edit the sector, it doesnt switch to the linedef part where i can apply wall textures for that sector, which means I have to click on every single linedef to add the wall textures, when in SRB2 Doom builder I didnt't have to...
  19. verifiaman

    [Open Assets] Zone Builder

    I mean after you finish making the sector. Edit: I meant the walls, sory.
  20. verifiaman

    [Open Assets] Zone Builder

    So how do I make it so that when I make a sector within a sector, i can edit the sector properties? because I didn't see it when I pressed F5
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