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  1. SonicSpades

    about 2.2.10's stagefailed global

    So, I've been confused about the new stagefailed global and how to implement it correctly. Here's some example code, that uses Katmint's Character-specific jingles template as a base, that would change the clear music after the special stage depending on if the player fails the stage or not...
  2. SonicSpades

    SonicSpades' Colors

    SonicSpades submitted a new resource: SonicSpades' Colors - Some colors for your needs. Read more about this resource...
  3. SonicSpades

    Need help making C1 Ability [Closed]

    I'm making a C1 ability similar to the stomp. And I need help making a different version of it when the Whirlwind Shield is on. Ideally if C1 is pressed in midair with a Whirlwind shield on, I want my character to slam down for a short time and then, when they hit the ground, they go into spring...
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