Specifically, what is the variable, and how do I use it to spawn a trail for my custom projectile?
Here is the code for the functions I'm trying to work on
addHook("MobjThinker", function(mobj)
if abs(mobj.momx) + abs(mobj.momy) + abs(mobj.momz) > 0 then
mobj.fuse = mobj.fuse + 1
end...
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