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    Chronicles' GHZ - Stage, Models, etc WIP thread

    Happy New Year everyone! May 2024 be a good year for you all. In this post i wish to update you on this project. I can assure you i'm still alive. Due to circumstances like real life and another highly anticipated community project, the time i could spend on this passion project became close to...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    Update 52 I got lots of responses and feedback on discord, it was a near 50-50 split, but ultimately the HD version got a couple more fans. So i decided to create the mod with this SRB2 esque style in mind, so the models would fit alongside the vanilla models. I will keep in mind that the pixel...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    Update 51 The HD version of the tree has been completed! This version is closer to the vanilla srb2 style, while also keeping a light painterly touch found in chronicles. Here is a showcase: Here are both trees in the game: And with that, i now turn to the community: which style would you...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    Update 50 The model is now finished, and it's beautifully low poly! Have a look, and enjoy: And here is the model in the game. I also tried out the Blenderspritinator by Sparkette for a quick idea for the sprites version. Will use this as a base to update my original sprites down the line...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    Update 49 Today i have some more model progress to show you guys. I've been practicing the pixel style on it, and i've learned some more colour combinitions to soften some transitions. This is a wip, and it is exciting to show the progress i made so far. After the pixel style is done, i will...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    It'll be okay. Jokes, critiques, commentary,.... are a-ok in my book. I see the comment as an attempt to add some silliness for levity, and comes off to me as a kind of compliment. Everyone is excited, so unexpected things are always fun to see. If it comes out in 2.3, or 2.9,... so be it - i...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    My apologies for the long wait. I understand the frustration of waiting long periods of time for my favorite projects to come out. Some maps take a few weeks, some maps took over 3 years. It all depends on so many factors. While the tread is 2y old, 1 year of it i made actual progress. I'm...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    Update 47 Quick update - Tinkered some more in blender, and i think i got a base for the palm tree. In this version i wanted to be completely accurate to the og sprite. I kept looking throught the references and i ended up making 2 versions. Which one do you like more? Thank you for reading!
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    Hi everyone! It's been quite some time, but the show still goes on. Despite being really busy, i managed to have some moments to work further on this mod. This time, i'm not gonna present a new concept (yet). Instead, i have something different but equally fun to show. This will be a detailed...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    To put everyone at ease, this project is not cancelled. I hope to release something playable this year (no promises!) in some form, since i do understand that i already made such a long development cycle. I wish to avoid raising expectations too high so the mod can be enjoyed to the fullest when...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    The project started as a starting point to practice with zone builder, learning from SeventhSentinel's Youtube videos. I chose this version green hill because it had a visual charm that wasn't seen much in the other versions, nor in the srb2 modding scene. As it was the first zone, it felt...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    I see some healthy discussion took place here. I don't think anyone wondering stuff and discussing possible things will get any trouble. Moreso, good faith discussion will allow us to have more clarity and fun down the line. I think some questions are also because people like to know more, and...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    An emblem with a tapping icon would be a cool reference, i'll keep that in mind when i make the custom ones. thank you for suggesting! Update 44 Today i want to show the new realised concepts for the checkpoint post. For easy comparison, i will also add the previous checkpoint idea as well...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    There will be emblems. I do have to think about requirements for getting them. Like, how many will i put in? Do i just put them inside the level? Or do i hand out some for collecting the chao? What shape will they take? ... All kinds of questions to think about. And ngl, this sounds like a...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    Rest assured, there are multiple cinnamon buns aplenty in the zone. :)
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    Update 43 The secret's out, SRB2 Direct 5 has passed with lots of creators creating cool upcoming content. In it, the first announcement trailer for my mod appeared. I want to give a huge shoutout to and thank my friend Particle, who made the trailer so charmingly exciting. In the trailer, you...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    Thank you for your concern. Have no fear, i regularly come across hurdles. What i learned to mitigate burnouts and fatigue is to focus on something else in the mod for a while. One month i focus on the level building itself, another on chao, another on scripting and another on music... Whenever...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    Update 41 When i said this update would come with a twist , i meant that literally. This is a small improvement that i believe gives the mod some charm. I present to you... a custom addition to the signpost: Now you can twist and spin the signpost facing Chronicles Eggman. As my reference, i...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    I understand the frustration of waiting for something for super long. I add, polish, and tweak when i can. I figure things out as i go, and in that journey i learned a lot. My first iteration nearly 2y ago was just a base recreation of Chronicles' GHZ made with base assets. Throughout, the mod...
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    Chronicles' GHZ - Stage, Models, etc WIP thread

    Update 40 I've been working on a lot of textures. I mainly updated my grass textures (with variations), and they gave the level an entirely different look. Since the updates contain too much to sum up, i'll better show you in screenshots. What do you think about the upgrades? What should i...
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