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  1. MrMessyHair

    Hope this isn't hard...

    Hello, hope you have a good day. How to spawn dust when the player has landed from a specific height? like -50*FRACUNIT for example
  2. MrMessyHair

    I need to use my brain more often...

    Hello, how can I remove the "P_SpawnSkidDust" function when player.skidtime is active in lua?
  3. MrMessyHair

    You are tired of, me don't ya?

    Hello, I hope you have a nice and beautiful day. I need to know how I do to change only line code in mobjinfo
  4. MrMessyHair

    ...

    If I do the player change his current state to the fall state when his momz is below -50 fracunit how I do to change the new state to the original one when the player momz is above -50 fracunit?
  5. MrMessyHair

    Here we go again...

    Hello my friends, how can I do to check if the player is near an enemy?
  6. MrMessyHair

    You know what i have...

    Hello people. I want to know how to spawn dust on the ground, but when the player Z position is equal to floorz/ceiling, like hover dust.
  7. MrMessyHair

    I have a programming skill isue

    Hello, how I can make a sound play only one time?
  8. MrMessyHair

    Theres a noob that needs help

    Hello, I want to know how to make a sound play only when something happens, and automatically stops when it's not ocurring. In this case, when the player gets invincibility. Here is the code if somebody asks. freeslot("sfx_inv") sfxinfo[sfx_inv].caption = "Sparlkes" addHook("PlayerThink"...
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