It's easiest to verify this on ERZ1, as there are some fast moving platforms at the start of the left path. This was definitely a thing in .13, I'm not sure if it broke in .14 or .15.
So SRB2 v2.2.14 was released a few hours ago. What're your thoughts on it so far? I've got some already, but I don't want to sway the jury so I'll hold off for now.
"pmomz" is a variable of the mobj userdata structure that holds the z velocity of the moving floor the object is on (or zero otherwise). If you try to read a player's pmomz while inside a PlayerThink hook, it will always be zero. I've tested it in every other thinker hook (excluding boss and...
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