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  1. marcxworld

    I've been trying to make A_RotateSpikeball work for months this is my last resort

    State S_SAMURAISWORD1 SpriteName = SASW SpriteFrame = A Duration = 1 Next = S_SAMURAISWORD2 Var1 = MT_SAMURAIBOT Var2 = 0 Action = A_FindTarget State S_SAMURAISWORD2 SpriteName = SASW SpriteFrame = A Duration = 1 Next = S_SAMURAISWORD2 Var1 = 0 Var2 = 0 Action = A_RotateSpikeball Object...
  2. marcxworld

    Chaos' Interference Showcase

    Been working on this since 2024 November. This project is the culmination of my 10+ years of developing skills (not in coding, though) put into srb2 format Here's some gifs for the levels (you may recognize some from my friend, Lap, he's been a good help on the project and even taught me a few...
  3. marcxworld

    How on planet earth do I get this function to not work for specific characters while also working for everything else?

    I'll just cut to the chase: I have some lua borrowed over from frostiikin for a spring recurl, and while I understand pretty much everything else in this code I just can't for the life of me figure out how to get the code to not work for other characters. //Frostiikin was here...
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