Search results

  1. PencilVoid

    Autumn 2020 CIrcuit Votes

    #1. Caldron Cavern Zone Very decent map. Hazards pose a challenge while still keeping up the fast paced gameplay. I also like the verticality. Texturing is a little disjointed though. 6/10 #2. Electric Avenue Zone Very polished map, with great textures and music. The layout is quite flat...
  2. PencilVoid

    Autumn 2020 Circuit Votes

    #1. Caldron Cavern Zone Very decent circuit map. I like the layout of hazards, challenging while quick to navigate. The verticality is also nice. Texturing is a little all over the place though. 7/10. #2. Electric Avenue This map is very polished, with great textures and music. However, the...
  3. PencilVoid

    Thoughts about the Lives system

    This sparked from a discussion in the Discord server- what do you think of SRB2's lives system? In my opinion, lives are pretty useless since getting a gameover does the same thing as closing and reloading a save, except it resets your score which is useless anyways.
  4. PencilVoid

    Super Knuckles only creates a shockwave when landing on sloped lava

    See attached gif. Recorded in 2.2.7 RC2.
  5. PencilVoid

    Pressing jump+spin while falling from an airdrill resets the player's vertical speed

    See attached gif. This only occurs while jump and spin are being inputted at the same time while freefalling after CA_AIRDRILL has been used. Gif recorded with 2.2.6.
  6. PencilVoid

    Circuit Votes

    #1. HYDROWING Zone This is a pretty solid map. The layout has depth and is quite complex but is easy to get the hang of and rewards getting to know it well. Texturing is a little all over the place though. 7/10. #2. Haptic Caverns Zone 10/10 very good yes #3. Greenflower Canyon Zone Lacking...
  7. PencilVoid

    Fixed Strange flat alignment in ACZ1

    See attached screenshot. It's on both the floor and ceiling. Taken in 2.2.7 RC1, was in 2.2.6 as well.
  8. PencilVoid

    Haptic Caverns Zone

    This is a circuit map themed around bouncy things. There are a lot of springs and bouncy walls and floors. It includes the Circuit Redux script created by fickleheart.
  9. PencilVoid

    Player can softlock themselves in Dream Hill

    If the player collects enough chips and jumps into the Ideya capture before they're NiGHTS-erised there won't be enough chips on the track once they NiGHTS-erise and therefore they'll be stuck with no way to progress.
  10. PencilVoid

    Cyan Heights Zone

    Here is Cyan Heights Zone. It's based on Sky High Zone and Hill Top Zone. I think it would work well for an introduction stage. The hang glider Lua script and sprites are taken from fickleheart's ACZ Museum with permission.
  11. PencilVoid

    Fixed Reflections of mountain midtextures in GFZ's skybox don't appear in OpenGL

    See attached gif. In the Software renderer the mountains appear to be reflected by the water while in the OpenGL renderer no such reflection appears.
  12. PencilVoid

    Holes in the lava in RVZ1

    See attached screenshots.
  13. PencilVoid

    [Reusable] LGBT+ Player Colours v2.1

    SRB2, but make it gayer. If you have any suggestions for a flag or want me to edit a colour please don't hesitate to ask.
  14. PencilVoid

    Weird collision in an area in DSZ2

    See attached gif and screenshot.
  15. PencilVoid

    Invalid Using the "map" command on a save with infinite lives resets the lives counter to 3

    Using the "map" command on a save with infinite lives resets the lives counter to 3 See attached gif.
  16. PencilVoid

    Cold Zone (VS_cold-v1.pk3)

    tfw you finish your uldc level 2 weeks after when the deadline would have been Welcome to Cold Zone. It's snowy. There are slopes. And badniks. There aren't any emblems yet. Music: Egg Garden Zone Act 1 by Mr. Stardust
  17. PencilVoid

    [Reusable] Cuter Audience Members

    Replaces the chao sprites with some fox sprites I drew a while ago. Not much to it.
  18. PencilVoid

    Misaligned flat in RVZ1

    See attached screenshot.
Top