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  1. XtremeXavier

    what console is srb2 supposed to replicate?

    Motorroach's sprite style was influenced by Capcom's fighting games for their CPS-2 arcade system. The game at large isn't trying to mimic anything in particular, though.
  2. XtremeXavier

    Does the Deep Sea conceptual Skybox from the 2.2 Indev still exist?

    Yep, we still got the map that came from. Most material from 2.2's development is well-preserved, in case any of it finds use in the future.
  3. XtremeXavier

    Does anyone know where the claim that this is "an art community" came from?

    Sounds to me like you equate the idea of this being an "art community" to needing to treat people's work with a measure of respect you aren't willing to give.
  4. XtremeXavier

    Add-on Ratings changes

    If it's the text that makes the review, I don't see why nixing stars makes a difference. Score doesn't preclude the review being insightful. I like the thought of steam's recommendation system a good deal more than bringing back stars. Explaining why you'd play something is quite a bit more...
  5. XtremeXavier

    Add-on Ratings changes

    I believe it was very transparently a dig at Pika for calling out his bad attitude. Not gonna let people get away with that after all the legwork staff put in to support modders in this community. Tatsuru said "changes to prevent bullying towards creators is tantamount to censorship" is a bad...
  6. XtremeXavier

    Add-on Ratings changes

    Can you chill, I don't know why you'd talk about a mod like that. They don't force people to mimic their way of thinking, they stop people from treating other members of the community with disrespect--such as making them feel bad about themselves for being "incompetent". If you're not going to...
  7. XtremeXavier

    Add-on Ratings changes

    I didn't say that everyone who disagrees with this change is an elitist. Both sentiments I criticised were nonetheless expressed multiple times in this thread, and I don't want people to think those are healthy attitudes to have. 1731356893 Assuming people who don't like or need star ratings as...
  8. XtremeXavier

    Add-on Ratings changes

    The notion that we're trying to bubble-wrap the community is false. If we weren't willing to facilitate constructive feedback on each-others' work, we wouldn't have discussion tabs, period. People can learn without a rating—we want to avert people seeing ratings as the only form of validation...
  9. XtremeXavier

    Does anyone know where the claim that this is "an art community" came from?

    Different notions of what kind of community this is shouldn't affect how people treat works here. Everyone has different reasons for participating, all that's really expected is common decency towards one another.
  10. XtremeXavier

    Add-on Ratings changes

    Bit presumptuous. No idea from where you're pulling the idea that MB maintenance and game development are in any way mutually exclusive. Community initiatives primarily come from board staff, and they've our support on this.
  11. XtremeXavier

    MRCE is NOT a level pack, an srb2 unbiased opinion.

    It’s basically to SRB2 what Megamix is to Mania, innit? Hardly see a problem with that
  12. XtremeXavier

    [Open Assets] Rhinotank

    Dunno what’s up with that. If you just input the objectplace command again it should be disabling it no questions asked.
  13. XtremeXavier

    [Open Assets] Rhinotank

    He only takes one hit, and he's got his own thing type, 2524.
  14. XtremeXavier

    Ring Racers Suggestions

    I'm aware of that feature, I'm proposing segregating base characters and addons entirely for more straightforward navigation. Would also allow character packs to be viewed on their own, if you wanted to immerse yourself in them like that.
  15. XtremeXavier

    Ring Racers Suggestions

    A second page to the character select for add-on characters would be nice, so their slots can avoid overlapping with the base roster.
  16. XtremeXavier

    Green Hill Remake & Marble Zone Remake

    Oh hey, this catches my eye. Did you use any extra scripts to make this loop work, or is this all in vanilla? Whole map design is extremely cool!
  17. XtremeXavier

    2.3 Discussion

    Feel like contributing a few more notes, cause it's interesting to see what people interpret from screenshots and I do want everyone to understand our intent. We've got a similar interpretation in mind--what you see here is the base, with the mountain on one side and coastal cliffs on the...
  18. XtremeXavier

    Do people enjoy long SRB2 stages? (From a level designer standpoint)

    How long a level oughta be depends on multiple factors like difficulty, genre and context. I'd think less about actual duration and more about how many challenges you want to throw at the player: too few and they walk away underwhelmed, too many and you risk fatigue setting in and them possibly...
  19. XtremeXavier

    2.3 Discussion

    To the thoughts on presentation, I’ll venture that said screenshots are several months out of date by now and GFZ’s appearance has developed considerably since then. Yes, I do. KB+M is not the only way to play the game anymore and while it will likely remain the primary control scheme, I’m not...
  20. XtremeXavier

    Glaber's Ban and anything Sandwichface related ig

    Mostly directed at pages 7-8 of this thread: I very much dislike the term “Nu-STJr” given its origins, and I would prefer if people did not use it to refer to the current devs.
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