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    [Open Assets] Sol Sestancia 2

    Yeah, I feel like I've seen a few cases where an OLDC mapper started out with some unique map design that might've been a bit chunky to navigate, but then showed up to newer OLDC rounds with more homogenized designs as a result of critique/criticism. I don't believe it's done on purpose, but...
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    [Open Assets] Sol Sestancia 2

    Aahhh SolSest, what a world to come back to. Best fun I've had in an SRB2 campaign since part 1 came around 3 years ago. Definitely looking forward to wherever your next project takes you! :D
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    Custom Player Death

    Tried running this addon on a fresh install of 2.2.13 just to be sure, still returning the same aforementioned issue.
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    Custom Player Death

    Hmm, I just found that for some reason the drowning death in V2a doesn't work for me, it just flings the character back like with the normal death. Tried it with no other addons running and it's still giving me this issue. And I made sure that I'm running on 2.2.13. Anyone else experiencing...
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    Custom Player Death

    Hmmm, or possibly slowing the rate of sinking a bit, and starting with DEADA0 and then switching to DROWNA0 partway through?
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    Custom Player Death

    Got an additional suggestion, if you're still taking them - using the DEADA0 death-sprite (like with the electricity deaths) for falling in the lava may be more apropos than the pain-sprites.
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    Tortured Planet

    If it doesn't add too much work to manage or keep track of, there's always the option of putting out two separate versions for both the people who want that part of the legacy release to stay the same and those who want the updated brak instead.
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    Creative Worlds Level Pack.

    I don't know, I'd say that the current selection of music works in its favor. I don't think a more pumped-up soundtrack would match the atmosphere as well.
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    Tails Guy

    Yeah, There's Something About Tails, done by PRDarkFox. Though it wasn't Tails so much as someone else's consciousness that got dumped in his body. The comic got canceled a long while back, I think.
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    [Open Assets] Asriel Dreemurr [Asriel.wad]

    Just saw the updated post. Cool stuff, also reminds me of a few things I wanted to ask. Moveset-wise, is swimming still going to be an ability of his, in at least a limited fashion (like Tails' flight/swimming) so it's harder to cheese every underwater section that's encountered? And will there...
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    [Open Assets] Asriel Dreemurr [Asriel.wad]

    Ah yeah, makes sense. I hadn't actually heard about 2.2 being more or less around the corner at the time I'd asked (freshly new to the community and all), but thanks for answering!
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    [Open Assets] Asriel Dreemurr [Asriel.wad]

    Oh hey, I was just wondering, is this update still a thing in progress?
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