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  1. hgjones2357

    Time Warp Signs

    the MainCfg file works (thanks), but the problem i have now is that every time i use a time warp sign it teleports me to Techno Hill (even while in the present).
  2. hgjones2357

    Time Warp Signs

    i don't know what you mean by "combining" MainCfgs into one map, does this work?? MainCfg Level 1 LevelName = Ring Palace Act = 0 SkyNum = 4 Lua.pastmap = 2 Lua.futuremap = 3 MainCfg Level 2 LevelName = Ring Palace Act = 0 SkyNum = 1 Lua.pastmap = 2 Lua.futuremap = 3 MainCfg Level 3...
  3. hgjones2357

    Time Warp Signs

    i do have a MainCfg file in my WAD, and i have 3 maps packed into it (MAP01 is the present, MAP02 is the past, and MAP03 is the future).
  4. hgjones2357

    Time Warp Signs

    how do you find that information? (i had to go to sleep)
  5. hgjones2357

    Time Warp Signs

    i don't know honestly, this is my first map and i'm no expert in WADs, it might be sharing config files because they're packed in the same WAD file. is that normal?
  6. hgjones2357

    Time Warp Signs

    as an example, if i change the Level parameter of the present to "Level = 5", the past and future Level parameters get changed to "Level = 5". (they share the same .WAD, different maps)
  7. hgjones2357

    Time Warp Signs

    ah, i see. but the problem i have is that it changes between levels, because if i label the future "Level 3", in the past it's labeled "Level 3" too.
  8. hgjones2357

    Time Warp Signs

    past: MainCfg Level 1 LevelName = Ring Palace Act = 0 SkyNum = 4 Lua.pastmap = 2 Lua.futuremap = 3 future: MainCfg Level 1 LevelName = Ring Palace Act = 0 SkyNum = 4 Lua.pastmap = 2 Lua.futuremap = 3 (they're the same as the present i think.)
  9. hgjones2357

    Time Warp Signs

    i mean that both signs work fine in the present. if i go to the past or the future and use the correlating signs, they teleport me to the next level (i.e. the past teleports me to the future and the future teleports me to Techno Hill Act 1).
  10. hgjones2357

    Time Warp Signs

    i'm trying to use both, with the Future stages only having Past signs and the Past only having Future signs, like Sonic CD (both work fine).
  11. hgjones2357

    Time Warp Signs

    yes, i'm using the present map in MAP01. i placed all the signs in their correct places.
  12. hgjones2357

    Time Warp Signs

    nothing else, it's just every time i use the time warp signs it transfers me to the next level. the only error i see is for music (not related to my problem). 1719107397 nvm i found the issue. is there a parameter for the present? like Lua.presentmap?
  13. hgjones2357

    Time Warp Signs

    as i said, i've already tried this method. how do you "link" the maps anyway? i never really understood the directions.
  14. hgjones2357

    Time Warp Signs

    my map header is: MainCfg Level 1 LevelName = Ring Palace Act = 1 SkyNum = 4 Lua.pastmap = MAP02 Lua.futuremap = MAP03 i already tried singular numbers in the Lua.pastmap and Lua.futuremap parameters, but it has the same result. every time the signs work, they send me to the next level only...
  15. hgjones2357

    Time Warp Signs

    just wondering, how do you travel back to the present once you're in the past/future? because if i try to travel back to the present, it sends me to Greenflower Zone Act 3 (the first Eggman boss).
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