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  1. OGAmyDroid

    2.1 Levels - Lag begone!

    Turns out the rings lua was causing lag. This update should fix that.
  2. OGAmyDroid

    2.1 Levels

    OGAmyDroid updated 2.1 Levels with a new update entry: Lag begone! Read the rest of this update entry...
  3. OGAmyDroid

    2.1 Levels

    I'll have to look into that.
  4. OGAmyDroid

    2.1 Levels - The big one

    After procrastinating for the longest time, I am happy to announce the finest update to this level pack yet! Biggest thanks to Barrels 'O Fun and MidiMan for most of the new content featured in this update. Shields, checkpoints, and even springs are exactly era accurate and should function as...
  5. OGAmyDroid

    2.1 Levels

    OGAmyDroid updated 2.1 Levels with a new update entry: The big one Read the rest of this update entry...
  6. OGAmyDroid

    Retro Bosses + Maces and Chains

    I've been trying tirelessly to figure out how to get these chains to speed up under player control but I've not found a way to do so. Apologies for asking, but how exactly do you set that property up?
  7. OGAmyDroid

    2.1 Levels

    Sorry for the delay, but we initially didn't have the old springs and rings(They were just the modern springs and rings with older sprites pasted on top of them). For the old signpost, that came from SRB2 The Past. The font and decorations I ported over myself directly from 2.1, as when this...
  8. OGAmyDroid

    [Open Assets] Sonic Robo Blast 2 the Past Version 2.0

    Well now I just feel bad for you and your friends for having to deal with this.
  9. OGAmyDroid

    2.1 Levels

    Was thinking of updating the mod so that it has some of these features, actually! Too bad the ring lua is being uncooperative.
  10. OGAmyDroid

    2.1 Levels

    Look at the year, buddy
  11. OGAmyDroid

    2.1 Levels

    I dunno, it would feel redundant to do so when I put the old versions of the cast there. Plus, it's been a while since I updated this lol
  12. OGAmyDroid

    [Open Assets] Junio Sonic

    Unsure if you're gonna check this but SRB2's latest update seems to have broken the bullet dash, as not only is the targeting thing flickering, it now spams a bunch of errors.
  13. OGAmyDroid

    [Open Assets] Sonic Robo Blast 2 the Past Version 2.0

    Aside from the opening museum lagging out a bit, it's fine.
  14. OGAmyDroid

    2.1 Levels

    Thank you for that, mod. :sadthumbsup:
  15. OGAmyDroid

    2.1 Levels

    .-. Welp I guess my work on 2.1 Knuckles means nothing now, pack it up folks.
  16. OGAmyDroid

    2.1 Levels

    OGAmyDroid updated 2.1 Levels with a new update entry: Softlock fix and 2.1Knuckles Overhaul Read the rest of this update entry...
  17. OGAmyDroid

    2.1 Levels - Softlock fix and 2.1Knuckles Overhaul

    Nothing much to report, a potential softlock involving the lava at the end of RVZ has been fixed and a goof-up involving the wrong type of fire has been fixed in CEZ2. The main focus of this update, however, is 2.1Knuckles! Now he glides and slides as he's supposed to and no longer has any weird...
  18. OGAmyDroid

    Sonic Adventure 2 Battle 2.2 Port

    That would explain it. Hope that gets fixed then.
  19. OGAmyDroid

    Sonic Adventure 2 Battle 2.2 Port

    Exactly tell me how the 8 minute emblem is possible? You get swapped to Sonic at the beginning of Prison lane every time, and he's not exactly the best choice for a majority of levels..
  20. OGAmyDroid

    2.1 Levels

    OGAmyDroid updated 2.1 Levels with a new update entry: Improving the Past Read the rest of this update entry...
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