Hi.
I've been working really hard on this...
-The QTE ramps were totally re-worked and they're almost finished. I added options to set the thrust for failing the QTE and for the first instance you touch the ramps, thus allowing more customization.
-Added variable...
Angelo0290 updated Unleashed Camera and Physics with a new update entry:
2.2.15 hotfix and news about this physics/addon in general
Read the rest of this update entry...
Global Patch:
- The mod now works on 2.2.15.
News about this addon:
I decided that the real next update of this project will be Unleashed Sonic. I'll try to do a thread for him later.
Sorry for not updating this before too.
The whole character is designed around that model, but right now is kinda both ^^"
I need to work more on those animations but I'll have to put sprites in there at some point anyways.
1730955090
Anyone who wants to be a tester can contact me on my Discord: darknessstylus
Well... this works with others characters when you load the mod first or when the character can't use their abilities with PF_STASIS flag for some reason.
Yeah, I'm accepting testers but I don't know where I can do that.
Hi!
Sorry for taking a long time for this...
Since I needed a character for testing and stuff I decided to create it.
So here is how it looks now.
Is still a work in progress, but I always wanted this character in SRB2, and my physics are just perfect for this purpose.
I'll do a separated...
Kaldrum's 3D models.
Also, talking about your review...
What characters are you using and how did that happen to you?????
Please check your controller settings, and check that the fire or firenormal axis isn't the same as your left stick axis assign.
If that isn't the problem, please help me...
Angelo0290 updated Unleashed Camera and Physics with a new update entry:
FOV changes and new vertical camera update!
Read the rest of this update entry...
Global patch:
- Added a new driftmode (driftmode 3). It's identical to 'driftmode 2' but, without the little jump.
- Added 'camerachanges' command. Type "camerachanges (on, off, alt or alt2)" to change between the different camera effects, like FOV changes and the vertical camera or to disable...
1. I really don't know. This plates doesn't even appear in Sonic Gens to begin with, and I didn't talk with the creator to add them. Someone will probably add them when that mod came out.
2. I'm working on it. I want to release that video with a new version of my physics mod.
Hey, it's been a while since I posted something here.
Sorry for taking so long for this...
I added reaction plates.
You don't have to set an angle for them, since they'll match the angle for the wall they're touching.
You can set an angle on where they're going to send you and how hard...
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