Search results

  1. Rokotallion Blast

    Adventure Sonic (v1.3d)

    funny how sonic's been real quiet when sonic arrived
  2. Rokotallion Blast

    you are now blind.

    i like how even though this addon was rejected, people still saw it
  3. Rokotallion Blast

    whats your srb2 playstyle and why

    simple idk, analog control but good ig
  4. Rokotallion Blast

    Jeck Jims' 2.2 3D Models v1.6

    jeck jim 3d
  5. Rokotallion Blast

    [Reusable] Almost Software Shading

    maybe? idk, color palettes and glsl shaders are different things 1633798365 yeah forget it, its very separate from being a shader
  6. Rokotallion Blast

    [Reusable] Almost Software Shading

    Even if I update this shader, it won't work on Android until proper compatibility for custom shaders is available for it. sorry, this really isn't available for Android for a long time (i think)
  7. Rokotallion Blast

    How'd you get your profile picture?

    i got it from recently found cels for the super mario movie "The Great Mission To Rescue Princess Peach"
  8. Rokotallion Blast

    Introduce Yourself!

    Hi im Roko I made Almost Software Shading, which is kinda divisive to multiple people. I REALLY like SRB2 and have been a fan since 2.0, just never made an account until 2018. Simple controls for lyfe.
  9. Rokotallion Blast

    What is the furthest you've gotten in Ultimate Mode?

    day one rn i finished sonic and tails in techno hill 2 1632911844 day two, finished sonic only, Castle Eggman 2, killed by shield guy, nice.
  10. Rokotallion Blast

    [Reusable] Almost Software Shading

    The Water glsl code is only referring to the Water textures, not what's inside the water. In order to do that someone must get deep into the coding and get access to the frame buffer, which can only be exported into a custom build (.exe), not a mod.
  11. Rokotallion Blast

    [Reusable] Almost Software Shading

    I'm not an experienced GLSL programmer, so I'm not sure what capabilities GLSL has over the renderer's colormaps. This is mostly a fork from Fickleheart's posterize shader, which flattens out the colors for flats and walls. It's essentially just a very simple overlay, and I just made a few...
  12. Rokotallion Blast

    [Reusable] Almost Software Shading

    as of now im still trying to fix areas within the vanilla campaign for srb2, level mods arent going to entirely be perfect since the system im using for ripples isnt exactly practical.
  13. Rokotallion Blast

    [Reusable] Almost Software Shading

    The downloads should appear now ^^
  14. Rokotallion Blast

    [Reusable] you are now blind. 2021-08-05

    Sorry bud, I don't make the rules here. To put it simply, your game is now darkened and liquid planes are flat colored, making it difficult for you to pass the level. Your memorization is key. Mod can only be played on Windows devices as it is a shader.
  15. Rokotallion Blast

    you are now blind.

    kororobo submitted a new resource: you are now blind. - An OpenGL Shader that turns the game really dark. Read more about this resource...
  16. Rokotallion Blast

    [Reusable] Almost Software Shading - ASShader 2.2.5

    This is update 2.2! Recent Version being 2.2.5! This update has major coloring changes to better replicate the software renderer! 1- This version aims to fix green-ish tints on black and white areas, models and sprites. There's also changes to colors. 2- The water has a bluer-deeper hue. 3-...
  17. Rokotallion Blast

    [Reusable] Almost Software Shading

    kororobo updated The "Almost Software Shading" Shader v2.2 with a new update entry: ASShader 2.2.5 Read the rest of this update entry...
  18. Rokotallion Blast

    [Reusable] Almost Software Shading

    yes, that part's become obsolete due to the 2.2.9 update
  19. Rokotallion Blast

    [Reusable] Almost Software Shading v2.2.6

    Almost Software Shading A.S.S. for short in courtesy of Fickleheart's wacky shaders Are you tired of OpenGL's very truecolor palette? Well you're in luck! A.S.S. is here to simulate SRB2's software lighting and limited color look into OpenGL! The shader posterizes textures in a way to produce...
  20. Rokotallion Blast

    [Reusable] Almost Software Shading

    This might be the last update to this project. I have no such huge experience with GLSL and I think certain people have already thought of better ideas for the OpenGL renderer. I really look forward to when we get to that point.