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  1. Simon_T

    [Reusable] Bomb Throw Ability for Fang

    Was I the one who got disappointed by the fact that Fang can't throw any bombs when you play as him? Because that disappointment is now over! With a tap of the Toss Flag button, Fang will throw a bomb ahead! The throw is affected by your current momentum, horizontal and vertical, enabling you...
  2. Simon_T

    [Reusable] Sonic 2006 - Extended Port

    Tropical Jungle's ending is a lag hell, pls try to fix it cuz I can't stop dying (the game doesn't register my button inputs :c) I just can finish it with Knuckles
  3. Simon_T

    [Reusable] The Momentum Mod

    lol flame shield is op :0
  4. Simon_T

    [Reusable] The Momentum Mod

    The damn fox just having three flight shots instead of normal flight is what I don't like about him in XMom Are all of you happy now? Just leave me alone and don't infract me for such a stupid thing like this. It was just a joke, for God's sake! Don't turn this website into another Facebook...
  5. Simon_T

    [Reusable] The Momentum Mod

    I don't even like XMom, is too different from vanilla (also Tails is sh*t in that mod xd) This is simple and great c:
  6. Simon_T

    [Reusable] SRB1 Remake

    You can fix the saving problem by adding SaveGame = true in every Act 1 level header c:
  7. Simon_T

    [Reusable] Super in Ringslinger

    Well, it seems like it's time to bring a rain of destruction to Match with Super Shadow's Chaos Spear :3
  8. Simon_T

    [Reusable] Re:Overdrive - One Last Sinister SOC

    I can't teleport downwards with the Chaos Control thing
  9. Simon_T

    [Reusable] FlowAbilities

    That Homing Attack reminds me of SA1 Light Speed Attack :0
  10. Simon_T

    Expansion Packs

    What if Sonic Team Jr. decided to make Expansion Packs? Something like The Sims series of games, but in this case, they would have new zones to explore, new characters to use, maybe new Shields and items to help the player... That would be some kind of official mods which don't mark the game as...
  11. Simon_T

    How to make MT_METALJETFUME followitem visible/invisible under certaincircumstances?s

    I wanna know if there's a way to force the MT_METALJETFUME followitem to appear in certain situations in which it won't show normally (like the gliding ability) or disappear when it doesn't have to (like while digging in BattleMod) But I want this to be character-specific, to prevent issues with...
  12. Simon_T

    [Reusable] The Emerald Isles port for 2.2

    So, where's Tortured Planet?
  13. Simon_T

    [Reusable] Fang Popgun Modifications

    Sometimes Fang tries to turn around when firing on ground while not moving
  14. Simon_T

    [Reusable] [v5.1] The Mystic Realm

    Yea, is pretty annoying to try to navigate into that thick darkness :u
  15. Simon_T

    [Reusable] [v5.1] The Mystic Realm

    I won't ask for this to be completed but... Could you at least release a non-Halloween version of the v6.0 demo? Those levels are way too dark and pretty discouraging to explore, but I would like to play the normal ones without having to spend +10 minutes in that dark mess, hunting for emblems...
  16. Simon_T

    [Reusable] Flower Hillside Zone

    Nice! I was thinking about making a Winter version of GFZ (all 3 Acts) and you did exactly the opposite thing with this!
  17. Simon_T

    [Reusable] Game Boy Colors!

    Downloaded, my friend Nice colors, maybe I should post my own ones soon...
  18. Simon_T

    [Reusable] Sonic.EXE [v4.1.5a] (Compatibility)

    EXE Terrorism is just Among Us but Sonic.EXE is the Impostor
  19. Simon_T

    [Reusable] Airstrafing

    More like air-drifting, but still pretty good
  20. Simon_T

    [Reusable] Park Valley (+The Island)

    You could do Autumn when Halloween ends, like you did with Christmas and Winter
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