WiiSound1 updated Crash Team Racing Pack - Crash Cup Update! with a new update entry:
It's the anniversary of the mod!
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Happy Anniversary!
Today marks exactly one year since I posted the first ever version of this mod (and my first mod posted here ever) and I want to celebrate it with a little update! Originally I planned for it to be the full release of the V5 with the rest of the Nitro-Fueled tracks, but my...
If I'm correct, those in Hot Air Skyway are supposed to be invisible FOFs, you shouldn't be able to normally see them and I don't know how you're doing it. As for the secret track I'll have to take a look at it, but thanks none the less! Glad you're enjoying it!
WiiSound1 updated Crash Team Racing Pack - Crash Cup Update! with a new update entry:
Happy New Year! My plans for 2025!
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Happy New Year everyone!
I just want to say thanks to everyone who supported me during this year! While I'm not stranger to making maps for SRB2, this is the first time I publish something about it, and I'm just happy seeing everyone enjoying my work! I love both Crash Bandicoot and Sonic and...
Hi everyone! Here's a little hotfix for the last update since there where some minor issues here and there, specifically in the secret for Crash Cove... And also some small changes as well. It's nothing major, but it was needed.
General:
-Added Ring item boxes to all the tracks on this update...
WiiSound1 updated Crash Team Racing Pack - Crystal Cup Update! with a new update entry:
Update 4 is finally here! All of Crash Team Racing is now in Ring Racers!
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Merry Christmas everyone! Version 4 is finally here!
The Crash Cup is now avaible! This update includes 5 new tracks and 2 new battle maps! As well as a lot of new secrets to find! And the complete Adventure Map for all to enjoy!
The new Crash Cup includes the tracks:
-Polar Pass
-N. Gin Labs...
Hi everyone! I know it's been a while since I last update my CTR mod, been quite busy this past month but I finally got the time to continue it, and just in time for the christmas season!
The update 4 of my mod is almost here! I plan on releasing it on the 25, in christmas! This update will...
Is not a direct port, I made them from the ground up while having Crash Team Racing Nitro-Fueled on for using it as a reference. It's not too hard because of how simple most tracks are, but there are for sure exception.
Version 3.1 is now avaible!
There where a number of changes to some aspects of the mod, Sewer Speedway having the biggest changes here.
Sewer Speedway:
-Slopes in the track now have physics. This should help to not get as much air as before and to retain speed better.
-The initial split path...
That's because you have to "Finish the race" for it to have it permanently unlocked because of how the game works, there's a Finish Line right beside where you spawn, cross it and you'll have it unlocked forever.
WiiSound1 updated Crash Team Racing Pack - Crystal Cup Update! with a new update entry:
Online Play Version available!
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Is not really an update, I just added a second version of the mod in a Zip file that is specifically for Online play, this version is divided in two parts, the first parts have Cups Wumpa and Nitro while the second part have the new Crystal Cup and in the future the Crash Cup.
The two versions...
I could try it to see what happens, but how much of a good idea is to make two versions, one complete and one for online play dividid in two parts, or is that too much? Still I will look into it.
I did realize it was too big once again, and though of doing something about it but wasn't too sure. My original idea was to have two version, one complete and one separated in two parts for Online play but decided at last minute to not do it, but I guess would be for the better to do it, I'll...
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