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  1. M

    WIP: The Ghoul's Forest 3 - SRB2 Edition (Looking for coders)

    Thanks to someone in the community Discord, who ported him to 2.1 to begin with: We now have our first Ghoul being brought to the game. The all-too-familiar Sjas. Originally made for SRB2 1.09 by Nev3r, who unfortunately never returned my calls asking if he'd be interested in lending me a hand.
  2. M

    Pac-Man

    Hey, I was just pointing out. But yes, it is his mod so I'll just let him do what he feels like. Just a small gripe that bugs me lol
  3. M

    Pac-Man

    Butt-Bounce sound is still wrong :< Really wish you'd replace it considering the Super Butt-Bounce is using the one from my old Pac-Man mod (which is the PMW2 sound mixed with the PMW3 one)
  4. M

    N64 Mario

    I really appreciate the statement you gave, and I can respect it a ton. Though I don't remember if Mario gained height depending on his speed in the 3D games at all unless he was sliding down a slope, so I personally would have sacrificed the runjump for the Triple Jump, but again: This is your...
  5. M

    Pac-Man

    Very nice! Much better than my old one I made for 2.1! I'd recommend replacing the Butt-Bounce sound with this, though.
  6. M

    N64 Mario

    Excellent update. I still wish he had the triple jump though, but that's probably my bias since I think almost every Mario game should have it in general. Again, if you do want to see how to implement it, Look at "Blario", or this specific character who is essentially the same thing but with...
  7. M

    N64 Mario

    I get certain moves would not fit SRB2, but I still think this character could use the Triple Jump and MAYBE a basic wallkick. I just found out about this character and those are the only real complaints I had. I remember that old Mario mod OtherChen made (aptly called "Blario") had a working...
  8. M

    [Reusable] Blender template for rendering SRB2 sprites

    Any idea how I render a specific frame and nothing more? I'm having trouble with this, as I'm using a pre-ripped model with a lot of custom animations, and it keeps rendering this one
  9. M

    WIP: The Ghoul's Forest 3 - SRB2 Edition (Looking for coders)

    Slowly chipping away progress at porting the main map. I was inspired to make this considering my first horror game experience was that old port of Ghoul 2 by Nev3r back for 1.09. I'm not exactly the best coder, and I had to compromise making new object entities for the decorations and just...
  10. M

    [Reusable] Mr. Driller (Susumu)

    Namco's most obscure IP and mascot ever, Mr. Driller (better known as Susumu Hori) comes from the video game... Mr. Driller. I figured since the first game was associated often with the Dreamcast, he'd be a good fit alongside the Sonic characters. Not only that, As you can clearly see: He's...
  11. M

    [Reusable] Mr. Driller (Susumu)

    Ah... I'll take a look into that a bit later whenever I have time.
  12. M

    [Reusable] Mr. Driller (Susumu)

    Namco's most obscure IP and mascot ever, Mr. Driller (better known as Susumu Hori) comes from the video game... Mr. Driller. I figured since the first game was associated often with the Dreamcast, he'd be a good fit alongside the Sonic characters. Not only that, As you can clearly see: He's...
  13. M

    [Reusable] Pac-Man

    UPDATE: Friend of mine added some new touches to this wad a while back, Asked permission to release it. See the changelog above for more details.
  14. M

    [Reusable] Pac-Man

    My first character wad, Originally created out of bordem in an attempt to replicate his feel and gameplay from the Pac-Man World trilogy. After about a whole year (and this day of my typing being PMW2's anniversary) I am deciding to submit it here and see how it fares. - Pac-Man has 4 hit...
  15. M

    Spindash but no Spinjump?

    Is there any way to do this again? The nospinjump flag was removed apparently but I'd like my character to not be able to spin jump, but still spin dash. I tried a LUA script but it ends up breaking my character's primary ability which is supposed to be used when jumping and in mid-air.
  16. M

    [Reusable] No Spin Jump

    Trying to add this to a character of mine but he keeps on spinjumping. It's not until I keep holding the button that he does a second jump, which uses his spring animation. Any help, please? I want my character to have a spindash, but not necessarily the spinjump animation.
  17. M

    No patches found for CSON frame U?

    So I've been using SonicCE as a base to make a character mod of Pac-Man, of which I am currently just in the proccess of replacing the sprites for. However I have run into a problem where I can't remove the running or super frames otherwise I get am error ingame. My plans are to have Pac-Man...
  18. M

    [Reusable] Paper Mario Bros.

    Finally, a Mario in SRB2 once again. I dunno if this is normal or not but alot of his sounds are making this loud staticy screech. X_X I think something might have gotten corrupted.
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