That is mainly down to the video hardware and the CPU being used. Some versions of SRB2 which don't have a full screen mode by default do go in fullscreen by default... for some reason???
SRB2 was developed in The Games Factory, not Klik & Play.
The source file would be a .GAM, not a .MFA.
We have the original source code in the form of a .CCA.
EDIT: The Games Factory's source file are .GAM files, not .TGF ones. My bad!
I'm a bit late to do so (and this is something I admit), but I do want to personally apologize to @Charybdizs as I was also spreading that image without checking first. I absolutely should have known better especially since we're on really good terms. I felt I needed to say something after...
The team is planning to include it. Glaber and everyone else are well aware of The Prototype.
Source: Myself, I'm one of the people working on the update.
It's funny to think there actually only three versions missing:
Christmas 0.90 (original binary)
Demo 4.33
Demo 4.34
It's a miracle that there isn't more versions that are lost for good.
I was a common roleplayer in around 2016 (when I got into SRB2 again), I actually used to be known as "Max the Hedgehog" with a metallic blue skin colour.
Those were interesting days.
I should point out that it'll only take another 22 months (January 2026) before 2.2 breaks the "longest time a major SRB2 version was relevant" record, currently held by the Final Demo era (73 months (6 years, 1 month)). 2.1 currently takes silver as that was relevant for about... 69 months (5...
If you're going to correct somebody on current knowledge, please don't get it wrong yourself. This build was made shortly after 0.92, it absolutely cannot be 0.90.
SSNTails is still working on it, he's waiting for Sonikku to make his comments about it's contents. All we can do is wait. Nobody...
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