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  1. EeveeEuphoria

    SRB2: Chaotic Edition v3: Chaos City WIP

    Progress is coming along steadily! This time, for real, and I mean it, the save system actually works in multiplayer now. I had to do some extremely jank stuff to get it to work, but it works. First up, I've been slowly but surely trying to finalize the menus, as you can see with the icons...
  2. EeveeEuphoria

    SRB2: Chaotic Edition v3: Chaos City WIP

    Time for another update! Getting this out of the way, yep, re-working the dang save system again. I don't know why it's so hard to convince SRB2 to load things to the right player in the right way. It hasn't been done yet, but I'll make damn sure I thoroughly test it before this releases...
  3. EeveeEuphoria

    SRB2: Chaotic Edition v3: Chaos City WIP

    An actually small update this time, I haven't done much surface-level stuff since I've been slowly chipping away at a bunch of the bugs that's cropped up during the development of this, along with some serious code clean-up that's still well underway. But for actual features, for one, I've made...
  4. EeveeEuphoria

    SRB2: Chaotic Edition v3: Chaos City WIP

    More updates time! I've had to once again re-work the saving and loading system, I just can't get my brain around how to get this accursed thing to load. If only lua i/o were that simple. I think it finally, actually, genuinely works, I'll need to test it more thoroughly soon but... yeesh...
  5. EeveeEuphoria

    SRB2: Chaotic Edition v3: Chaos City WIP

    I'm only just now realizing, this shouldn't be v2, this should be v3! I'm too silly and simply forgot the version convention I had before. Anywho, another smaller update, I've spent most of my past time reworking the saving/loading system. It's a complete and utter horrorshow, but at this point...
  6. EeveeEuphoria

    SRB2: Chaotic Edition v3: Chaos City WIP

    It's been awhile since I posted another update here, I am hard at work, trust me! Things have just slowed down a lil bit as I've been doing more polishing lately, for example, transitioning the music track smoothly: Though don't worry, I have also been working hard on adding more effects too...
  7. EeveeEuphoria

    SRB2: Chaotic Edition v3: Chaos City WIP

    Time for more updates! First on the menu (no pun intended), the options menu is now here! Shown off here is the new blacklist menu, meant to make blacklisting effects way, way more intuitive. It's almost completely functional, it just doesn't show whether an effect is blacklisted yet or not...
  8. EeveeEuphoria

    SRB2: Chaotic Edition v3: Chaos City WIP

    More updates time! I've now been able to successfully mash together all the work I've done into one mod that can load together, so, it's all together now! I've also now got most of the chaos effects to work now, it's just missing some of the ones that didn't make it over to TKK, which I'll do...
  9. EeveeEuphoria

    SRB2: Chaotic Edition v3: Chaos City WIP

    A nice lil update, I've finally got a new menu system, and it's working nicely! This took a lot less time than I expected, my coding experience is finally paying off. Especially since this isn't an ungodly nightmare like my MMT code (say, maybe I should update that after I'm done with this...)...
  10. EeveeEuphoria

    C.Fighter's Textbox Library

    Hey there, there's been a lil annoying bug with this; the text doesn't render right in non-16:10 resolutions (so, not green resolutions). The solution for me to fix it was on line 366 in the TextboxLibrary.lua file, you just forgot a V_SNAPTOBOTTOM :p Doing that doesn't seem to have any adverse...
  11. EeveeEuphoria

    SRB2: Chaotic Edition v3: Chaos City WIP

    Some small updates, I've been working more steadily on the level now. I'm now utilizing C. Fighter's textbox library to handle NPC interactions! Though, I wish this thing wasn't busted at non-16:10 resolutions (the text shouldn't be there), I'll have to go in and fix that myself. I've also...
  12. EeveeEuphoria

    SRB2: Chaotic Edition v3: Chaos City WIP

    Hey howdy! I'm already beginning work on my next big project, and this is an ambitious one. With Tails' Khaos Kontraption complete (I will get around to patching those bug fixes at some point, ADHD is horrible to wrangle lol), I've been meaning to backport all my hard work to SRB2, not only to...
  13. EeveeEuphoria

    High Tension Traxx - Megamix Update / Misty Maze

    Hey, just a heads up, when trying to select Chemical Plant Zone, it doesn't show up under the Saturn cup. I would also assume this means this doesn't show up for map vote.
  14. EeveeEuphoria

    Tails' Khaos Kontraption

    Think I know what the problem is, will be fixed in the next version.
  15. EeveeEuphoria

    Tails' Khaos Kontraption

    Universal Effects =/= Effects It'd be hard to implement a blacklist feature for global effects, since that'd have to be an entirely different system, but I'll add that to my ever-growing to-do list for consideration.
  16. EeveeEuphoria

    SRB2Khaos - This has been replaced!

    Tails' Khaos Kontraption is the new replacement for this mod! Despite it being made for Dr. Robotnik's Ring Racers, this mod is compatible with SRB2Kart. And, since it's the same chaos mod at it's heart, just with a plethora of new effects and features, this mod is now obsoleted by that! As...
  17. EeveeEuphoria

    [Open Assets] SRB2Khaos

    EeveeEuphoria updated SRB2Khaos with a new update entry: This has been replaced! Read the rest of this update entry...
  18. EeveeEuphoria

    Tails' Khaos Kontraption (chaos mod for Ring Racers)

    Just a lil update, I've submitted this mod to the submissions! Just posting this here since it's been a couple days (no rush to the judges ofc), and I'm hoping this will be given to y'all soon! Not too much has changed between the last post and now, other than some more refinement, such as more...
  19. EeveeEuphoria

    Tails' Khaos Kontraption 1.0

    Welcome to... Tails' Khaos Kontraption! While everyone was having fun with the brilliant work that Dr. Eggman and his lab partner created, Tails decided to... have a little bit of fun with an add-on he can install to the karts' Kartridge ports. Who's the villain now? This is the sequel mod to...
  20. EeveeEuphoria

    Tails' Khaos Kontraption

    EeveeEuphoria submitted a new resource: Tails' Khaos Kontraption - Tails' new invention will put your patience to the test. Read more about this resource...
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