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  1. Saturn Ross

    Won't Fix MP Special Stage Bar filling, but not the NiGHTs one.

    This is something I noticed when I was playing through CyberDyme Realm initially, but then saw in the main game too. When collecting blue spheres, there's a small bar below the blue sphere count, and it gradually fills up with a blue bar to match your progress. But here's the issue. It only...
  2. Saturn Ross

    [Character] Utsuho Reiuji nukes the competition! (Touhou Project) [MD3 Now Available!]

    (This character is a commission from FabulousNinji, please show them your support!) Everyone's favorite raven from Touhou got bored simply working about in the Hell of Blazing Fires, and decided to grab a kart and get racing! Is it Nuclear powered? No one knows. She now also comes with a 3D...
  3. Saturn Ross

    Chiptune file support...

    So, as I was brainstorming for a map, I decided I wanted to use some chiptune files for music- specifically, VGM Genesis music, for that SEGA feel. Only one issue. I imported some tracks to play over default levels as I play through them looking for inspiration and it hits me- the VGM music is...
  4. Saturn Ross

    Had an idea in the Sound Test menu...

    So, after having played games like Distance, Azure Striker Gunvolt and the like, I noticed something that they too have in common with SRB2, and had an idea to incorporate this somewhere... SRB2's Sound Test has that jukebox that bounces *in sync* to the music! I was thinking it might be...
  5. Saturn Ross

    Is OpenGL not fully supported?

    So, I've basically awoken from the dead to come back for 2.2, and I love it. I beat the entire game, was feeling really nostalgic, and was caught off guard at everything (In a good way). But then I noticed something. There's no .bat file for loading into OpenGL, and when I made my own, not only...
  6. Saturn Ross

    [Reusable] Saturn's Drop Dash

    After seeing the trailer for Sonic Mania, I noticed the neat new Drop Dash mechanic, and decided I'd recreate it for SRB2. It is activated with Spin and can be aimed just like the Thok can, and you can also continue aiming the dash as you drop. Once you land, you will do a SpinDash-type...
  7. Saturn Ross

    Forcing the player to instantly SpinDash

    So, after I saw the new Drop Dash maneuver in Sonic Mania, I got the idea that it could be quickly implemented into SRB2. However, I need to be able to make the player enter the latter half of the SpinDash instantly and rocket off. How can I make Sonic instantly use a charged or semi-charged...
  8. Saturn Ross

    GFZ 2's Beginning Spring Chain...

    So, I noticed this a while back, but have not gotten around to reporting this, so here it is: In the beginning of the Act, there is a chain of Springs leading to a Lightning Shield. As you can see, one of the Springs sends the player overtop the final Spring, and onto the platform, rather than...
  9. Saturn Ross

    Crash Bandicoot is back!

    Announcement Trailer: https://www.youtube.com/watch?v=uNUIFoHcANc Crash Bandicoot is returning in 2017 with his original trilogy of games being fully remade from the ground up on PS4. What's more, he is also making an appearance in Skylanders Imaginators as a new playable character. I'm...
  10. Saturn Ross

    SEGA Hard Girls franchise discussion!

    So, for a while now, there's been a new SEGA franchise, the SEGA Hard Girls, which features numerous SEGA consoles as cute characters. So far, there has been a 13 episode anime series, Hi☆sCoool! Seha Girls (It's on Crunchyroll), several figures, a light novel series and numerous crossovers with...
  11. Saturn Ross

    Improper Monitor in THZ

    After attempting to speedrun THZ, I noticed the Wind Shield Monitor in Act 2 doesn't spawn correctly, either dropping from the ceiling or being stuck in the pipe, or sometimes both. What happened?
  12. Saturn Ross

    Misc. Character WAD Help

    Hey, I'm trying to get a character's Thok and Spin items to be after-images, sort-of like SkyLua, but shorter, like Peelout v4. It would be appreciated. Thanks!
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