chaoloveicemdboy updated World RPG Alpha with a new update entry:
News about new World RPG update and public announcement of future direction
Read the rest of this update entry...
A new World RPG update has been released earlier today in the public World RPG repo releases section, which is called World RPG Proto Fire Edition 1 because alpha 0.1.0 ended up getting cancelled since World RPG is going to be turned into World API in the next full major update which is going to...
Since SRB2 does not officially support android, your only option for playing World RPG on an Android device would be to make sure that you have a controller that supports Bluetooth and connect it to your Android device through the use of Bluetooth.
Instead of iterating through all sectors, only tagged sectors are iterated through now for better performance
Fixed flat rotation being incorrect after switching to binary format temporarily
Fixed the map lump name being MAPE1 instead of MAPW1 internally
Renamed the Passage of Worlds to the...
Added textbox menus to future-proof World RPG
The textbox system is now used for textbox menus instead of just the block edit menu
The block edit menu is now a proper textbox menu
Swapped the controls for toggling the existence of the block that you are located in and decreasing the block height...
This is the first official alpha release of World RPG that is not a proof-of-concept version, but rather a building mode test version.
Empiralist has been renamed to World RPG
World RPG is now a 3D chunk-based top-down gametype instead of the scrapped 2.5D hud-based top-down gametype that...
I may as well rename the project to World RPG starting with a0.0.0_2.0.1. I'm planning to release many different a0.0.0_2.0.x versions with x referring to the public building mode test build number so I can focus on polishing it up and get as much feedback as possible regarding the map generator...
I been struggling with these issues that you mentioned in this thread tonight as well, which really do need to be fixed, because otherwise I'll have to use the netgames channel in Discord whenever I host.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.