It's come to my attention that people are still (apparently?) using this host, even though much better alternatives exist now, as far as I know.
I should perform a sweep of my webspace on whole and get rid of things I don't need anymore. Is there a reason why I should keep this? What about any...
http://www.youtube.com/watch?v=OQihE1_7s-g
Egg Rock Zone Act 1
Knuckles
Final Time: 1:25:02
Runner: LKA
I think a new trick will have to be found to further improve this time. It's almost completely perfect.
This is a post to salute, and a post to try and finish crumbling castle to, since it's been on my To-Do list for a while now. It's embarrassingly close to being done; I really should give it one more shot before calling it quits.
A lot of my maps back then had the "child playing with a new toy"...
Hey, I'm not dead, what a surprise!
Can't say this is a very Merry Christmas for this mod unfortunately. On top of shifting interests, my creativity and inspiration is not what it used to be. Map making is still something I'm good at doing on a technical basis, a lot of popular tricks and...
Okay, so after the tips given by a couple members, I gave Water Works Zone another try. This time, I enjoyed it. Especially when I wasn't pretty much being force replayed through areas like it's ultimate mode.
I myself felt the difficulty was just fine, if made slightly harder due to the fact...
Single player voting! Even though multiplayer needs it more, but that's because no one will set up a server with a big netgame.
Fire Flight Zone!
Rather pretty and shows tons of effort, even if the item placement isn't the best. It's also horribly linear and gets a bit repetitive later on, but...
As a note, I thought reverse gravity would be an interesting gimmick in match due to the fact that mouse aiming isn't reversed while upside-down, meaning it wouldn't effect your actual skill with gravity boots, at least, that's what I thought.
The bridges disappear on a 10 second timer. I wish...
...of damage water to not kill the player normally but the same exact pool will kill you if you're upside down!
Bah, I'll persevere and somehow complete this before the deadline. It's always me that runs into a million and one problems trying to make a map. I will have your head Mystic! *shakefist*
http://www.youtube.com/watch?v=H_dlidCczEc
Neo Aerial Garden Zone, Tails, 4:03.54
I TOTALLY could've done this sub four minutes. Just didn't feel like retrying. Though if someone does beat my record, rest assured, I WILL submit a better run.
Also, possible sound desynch. Oops.
The Spike Things (522 and 523) have completely lost their function and refuse to even be tangible anymore. They're just decorations now.
(Next version will allow you to apply the deaf flag to have the old spike functionality. -Jazz)
Unless this was on purpose.
Okay, after actually going in and studying the bug without being pressed for time, I've realized that somewhere along the way, one of the maps was somehow deleted...that map being E8. I honestly don't know what happened because it was there during testing, and somewhere in between...it just...
Now that I'm no longer pressed by time by an appointment, I'm going to give a few more comments on this.
When ME came out, and I played it, I felt much more inspired to do something with it. Going back to map making, it's still just as boring as ever but the ideas flowing through me thanks to...
SRB2ME did a good job inspiring me, especially to play the game again. Maybe I'll actually continue this damnable things this time...
Anyways, welcome to the ME edition of Chaotic Darkness. This mod will eventually feature new graphics, a large single player campaign, and the best picks of...
I'm assuming the Emerald Hunt single player subtype has finally been put to sleep? It's still in SRB2 but in a completely broken state. I'm apparently now limited to just two emerald hunt locations and any more then that, the stage refuses to end, and even when I only put two in, the game ends...
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