So damn GOOOOOOOOD!!
It feels so polished and you can tell the amount of care and effort put into the sprites and everything big and small!
I love this.
From somebody who hasn't played the Zero games, it's a tough tie between X4 and Mega Man 11. Both are fantastic games but I think I prefer 11, the level design is easily the best in the classic series, it feels like every stage was designed with all 8 special weapons in mind. I find that x1, x2...
I will make a in depth review of my thoughts at a later time but the tutorial breaks if the enemy gets the first strike, Amy will be stunned making it so you can't pass the turn later, basically soft lock. Love what I'm seeing so far though!
For Adventure I think Gamma's theme is my favorite out of the 6.
Adventure 2 has one of my favorite vocal themes in general with it's rendition of It Doesn't Matter.
I honestly really love the sprites. They look mad good and perfectly captures all of the character's personality (Fang being a notable example). I also just enjoy the art style the game has. The only thing I don't like about the sprites is that Amy's life icon looks strange, it's hard to say...
I am talking about the diamond emblem, it feels more like a blind jump then anything else, and the fact that you basically have like 3 tries to do it makes it more of a chore then anything else. To be fair I don't play Knuckles, and the club emblem is actually pretty fun to get.
I̶t̶...
I remember like 1 or 2 years ago a friend introduced it to me, we played online for a bit. I later tried to complete it solo and hated every second of the experience. Strangely when I replayed the game I just kind of switched to loving it. Although I do remember watching a video of...
Yeah this would be odd for THIS game but... I would love a ranking system from Adventure 2 and onward. Like I think 2.1 had emblems earned from a high score, those emblems were removed for the main stages but if they where to make a return I would love to see them as ranks.like the NIGHTS levels...
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