Think of this as fulfilling my promise of remaking circuit maps long ago. Bemired Citadel Zone is a murky reimagining of the old Toxic Citadel Zone, with all new depth and variety brought about by its new 2.2-esque makeover. There are many twist and turns along the way on this map, don't fall...
The old Knuckles sprites hailing from way back when; UglyKnux finally makes his long-awaited and desired appearance in SRB2 Kart for all to enjoy!**details might be exaggerated, who wanted this guy back?
Thanks to his slimmer physique and model-ier look, UglyKnux is only slightly faster and...
Originally I was going to remake alot more circuit maps but I ended up only completing this one.
This is a recreation of the infamous Sonic Circuit Zone, from pre-2.0, featuring an entirely remade map to fit modern Sonic Robo Blast 2. A simple map lifting visuals from Greenflower Zone, with...
Originally I was going to remake alot more circuit maps but I ended up only completing this one.
This is a recreation of the infamous Sonic Circuit Zone, from pre-2.0, featuring an entirely remade map to fit modern Sonic Robo Blast 2. A simple map lifting visuals from Greenflower Zone, with...
The old Knuckles sprites hailing from way back when; UglyKnux finally makes his long-awaited and desired appearance in SRB2 Kart for all to enjoy!**details might be exaggerated, who wanted this guy back?
Thanks to his slimmer physique and model-ier look, UglyKnux is only slightly faster and...
Due to the timing of this (school's just restarted and work is literally stackin' up) and the short amount of time we get to get maps ready, I can't participate in this SUGOI 3 this time. Plus, last time my map was included despite it not being finished. Good luck to anyone involved!
A clear improvement over your previous work, but there's still some errors that make this not in tune with the Sonic Robo Blast 2 character style:
- In the walking animation, there's only three rotations of the head while the body is moving smoothly which looks a bit stilted. That can easily be...
I attempted to upload a spritesheet of Sonic Robo Blast 2 onto Spriters Resource, but it got rejected because "they don't want the sprites to be uploaded." But why though?
I'm extremely worried about textures becoming unaligned, that's why it always ends up being blocky. However, the level design is still non-linear with some different pathways.
Chaos Conflict
Chaos Conflict is a map pack being made between myself along with White T.U and ManimiFire. It's gonna be a moderately big map pack featuring Co-op, Race, Match, Tag and CTF levels with custom textures, objects and various other things! (it'll be good I swear)
Co-op Maps
Floral...
*sigh*
Short Circuit Zone
Extremely closed in, lacks any detail, basically a thokfest. The toxic pits however is a good idea to get rid of the thokfest, but ends up just being annoying for Sonic players because of how big they are. You seriously put a toxic pit RIGHT infront of a slope you go...
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