http://www.sendspace.com/file/7f9zv5
Can someone please help me figure out why this stage seems to want to not work, at all. Apparently when I load this for testing I cannot see half of it.
The subject should make sense of it, and I figure after having checked every viable resource, I should ask about it on the forums. This bigass link substitute is my plea for assistance to the mapping gods of srb2.
Would it be possible to have a level with no ceiling? Secondly, is it possible to have stalactites? Secondly, would placing a red springs too close together nullify their collision?
I am trying to make a simple octagonal map with an FOF on it, just to test my editor.
I made the thok barrier, the inner sector, all that jazz, and made a sector for my FOF. When I insert said FOF, it becomes a big pillar and such. I am using the SRB2 Workbench.
I am working on a graphic replacement wad, and I do not wish to displease anyone, so I am hoping that I may have permission to use these contents.
http://www.sendspace.com/file/7o7eyu
How is it done? I am trying to make it so a Character WAD can shoot an object that deflects like a Koopa shell, but only on two walls, and can home in on a target.
I am starting a Game Maker project, a Pong game where Sonic is the ball. I got the idea from Death Egg Act 1, from S3&K, where you have to hit the six buttons to progress to the next area in a wind tunnel type thing. I need some help trying to get an AI for it.
My hardest levels would be AGZ4
Wing Fortress from Sonic 2
Super Bonus Worlds from Spyro 3 (Stupid Sasquatch 6)
The First robot in Doomsday Zone (the one Tails and non-super Sonic fight)
I need some assistance in choosing music for a WAD I am working on. It will mostly be MIDI, with a few MP3s.
MIDI
Please listen to them all, and give me a few ideas. Constructive criticism would be nice, as well.
Gold
I need some assistance: I get an Help! I am getting an "R_AddSkins: syntax error in S_SKIN lump# 0(S_SKIN)" on my character WAD."
I hate this because I cannot figure it out.
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