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  1. Dodobee

    SRB2 Generations: Greenflower/Technohill Demo

    I made that jump using a thok off one of the crawlas
  2. Dodobee

    For some reason my Lua isn't working

    ...== false and player.rogueupgrade == 0 and (player.cmd.buttons & BT_CUSTOM2) then player.normalspeed = normalspeed + 5*FRACUNIT player.rogueupgradechose = true print("Speed increased!") end local normaljump = skins[player.skin].jumpfactor if...
  3. Dodobee

    Cartoon Air Walk

    Dodobee updated Cartoon Air Walk with a new update entry: Update on how the animations are going. Read the rest of this update entry...
  4. Dodobee

    Cartoon Air Walk - Update on how the animations are going.

    I finished the falling animation for Sonic and Tails, I believe it could be improved if I could add a smear or something but I don't know how to do that without it looking weird. If any of you have any feedback or suggestions then go ahead and tell me! (the animations don't wiggle side to side...
  5. Dodobee

    Cartoon Air Walk

    Its not really a flaw, its how the mod's supposed to work
  6. Dodobee

    Cartoon Air Walk

    let me guess, you had no rings? (when you have no rings and you fall a specific distance you die because you take damage)
  7. Dodobee

    Cartoon Air Walk

    Dodobee updated Cartoon Air Walk with a new update entry: Custom animations for the next version! Read the rest of this update entry...
  8. Dodobee

    Cartoon Air Walk - Custom animations for the next version!

    I decided for the next update, I'm not really gonna work on fixing bugs or adding features. For the next update, I'll create custom sprites for the addon! I thought I could try spriting and see if I'm good at it and also, the mod would look a lot better using custom sprites.
  9. Dodobee

    Cartoon Air Walk

    That actually sounds like a really fun and cartoonish idea, I might try to make that
  10. Dodobee

    Cartoon Air Walk

    Dodobee updated Cartoon Air Walk with a new update entry: Just a lot of bug fixes Read the rest of this update entry...
  11. Dodobee

    Cartoon Air Walk - Just a lot of bug fixes

    Hey guys and gals! I didn't even realise but the old version was pretty buggy so I spent a bit of time just fixing them, now you can: - Use springs properly - Airwalk off ramps guaranteed - Use Knuckles climbing without it being a bit broken (nvm turns out i fixed it and then while i was fixing...
  12. Dodobee

    Is there a way to check if the player used spring?

    Alright, thanks so much! ;)
  13. Dodobee

    Cartoon Air Walk

    yep, i still have no idea what you're talking about lol
  14. Dodobee

    Is there a way to check if the player used spring?

    Pretty self-explanatory, I just need something that checks if the player used a spring.
  15. Dodobee

    Cartoon Air Walk

    Not really sure what ramp you're referring to, when I play Deep Sea act 2 I usually go in one specific route with all characters and its probably not the route you're talking about so I'm a bit confused lol
  16. Dodobee

    Cartoon Air Walk

    I wasn't able to recreate this glitch so I don't really understand what's happening
  17. Dodobee

    Cartoon Air Walk

    I was gonna do that at first but I thought it might make it feel a bit too slow and I think it wouldn't really look good without custom animations which I don't know how to do yet
  18. Dodobee

    Cartoon Air Walk

    Oh I didn't even realise the gif lol, I can see the problem I think I have an idea on how to fix it
  19. Dodobee

    Cartoon Air Walk

    Dodobee updated Cartoon Air Walk with a new update entry: Goop bug fix Read the rest of this update entry... 1716283057 Do you have any examples of what ramps so I could test them and find out what the problem is?
  20. Dodobee

    Cartoon Air Walk - Goop bug fix

    Yeah this was stupid I was planning to fix this bug where if you fall into a pit of goop after airwalking, you get stuck but I forgot about the bug but got reminded so decided to fix it.
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