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  1. S

    Tortured Planet v9 (scmrtf_TorturedPlanet-v9.wad)

    So not only have I found out I havn't gone crazy, but I get a new version of the pack as well, thanks Fawful ;).
  2. S

    Tortured Planet v9 (scmrtf_TorturedPlanet-v9.wad)

    Okay something very odd is happening, I downloaded this level pack about 10 minutes ago, I then came back to this thread (for a reason that's irrelavent), and I see no download link, and the screens for this mod which are in the forth post of the thread, I don't remember seeing whatsoever...
  3. S

    [Open Assets] The Emerald Isles, v. 2.6 (2.0 updated June 29)

    Fully agree, the most important things to improve level designs amd make them unique are welol done gimmicks, so I don't know why you've decided to replace the sinking FOF's wth regular old springs, or is that something that went wrong in the conversion? Either way the sinking FOF's need to be...
  4. S

    SRB2SNK: A fighting game

    Actually you would need loops/corkscrews to make this as good as S3k&k as well.
  5. S

    SRB2SNK: A fighting game

    I think recreating the game is a better idea personally as its something that a lot of Sonic fans have thought about before and have wanted to see for a long time, but noone either could do it or never managed to get around to it, but we've clearly got a chance here to make it.
  6. S

    SRB2SNK: A fighting game

    Ah yeah so it is, I was thinking you were only doing the 1p levels so the multiplayer levels didn't come to my mind at any point. LightSpeed, Marble Garden Zone didn't have those dark blue tiles anywhere. Nev3r I'm not sure what you mean, do you mean its pretty obvious enough already that its...
  7. S

    SRB2SNK: A fighting game

    I think this project is looking amazing and I'm glad someone's decided to make a 3d version of S3&K, but I have to ask a few questions about this I'm unsure of, Is the point of this mod to recreate the actual level designs from S3&K minus loops, or is it just to create the same zones but with...
  8. S

    Sega Expects Sonic's Quality to improve over time

    Sonic & The black Knight, there's no kinds of loops, pipes, corkscrews or anything like that of any kind in the Black Knight, which is a good reason since its an official sonic game (one of many) why the game was rated low by ign, but of course when they do it they're "IGNorant", more like...
  9. S

    How would you rate the official levels? - Part TWO!

    I'm sorry but that's just not true about Deep Sea Zone act 2 at all, in act 2 every gimmick was different then in act 1, it didn't feel like I was repeating the first act at all, the environment looked the same, obviously, its meant too, but act 1 didn't have tons of water slides that spiraled...
  10. S

    Somesuch Match/CTF map with a gravity gimmick.

    The first thing I thought of when looking at that first screen is the end of Sky Sanctuary Zone in S3&K when Sonic has to run up the collapsing spiral tower.
  11. S

    Melting Glacier zone (My first SP level.)

    I'm glad people are suggesting interesting gimmicks for the levels, and that's definatly something you should take into account when making the levels, otherwise the levels would just be constant repetative platforming and nothing more, or more accuratly with ice levels it would just be...
  12. S

    BMZ2? (Blue Mountain Zone 2)

    In that case I hope the 2nd act is a mix of fire & ice as I've naturally been thinking for years we were going to get a 2nd lava level. Then again Egg Rock Zone has just as many fire sections as Lava reef act 2 did, so I wouldn't mind if the whole 2nd act was an ice level. Wether it turns out...
  13. S

    SRB2 2.01 : What are your honest thoughts?

    They can play however they want, I just think if you're going to play a level for the first time that someone's been working on for years then you should actually play the level and not make all their work pointless, I'm only talking about the first time playing it. I guess you're right...
  14. S

    SRB2 2.01 : What are your honest thoughts?

    My post was not just about how I don't like cheating because its cheating, I was complaining at how people who are playing the new levels for the first time, are skipping the levels entirely flying over them as supersonic in two minutes, when people have been putting hard work for at least 5...
  15. S

    Anyone else disappointed?

    Editing my post completely because I accidently posted the same thing in two topics, I thought it didn't work in one topic so I posted it elsewhere, turns out it did work the first time.
  16. S

    SRB2 2.01 : What are your honest thoughts?

    Well I just had an online coop game with about ten people and already the bullcrap's started, people who I don't think have been all thevels, and some who've definatly never played the new levels just skip everyparts of the new bonuses, bosses, levels using cheats. I play through the levels...
  17. S

    Anyone else disappointed?

    They need to deal with the gameplay? That's what I'm getting from your post, and that's wrong, the gameplay is fine, if you keep playing through ERZ it becomes easy, or a lot easier then it was, I've beaten it several times now.
  18. S

    What do you think about the past versions of srb2?

    The topic "srb2 2.01: what are your honest thoughts" is the exact same topic as this, please read the list of other threads before making a topic.
  19. S

    Anyone else disappointed?

    Some of the haters I've seen are just complaining that they can't beat the levels when they're just not good at the game, some people have said they can't beat DSZ, even though its easy. Someone's said CEZ's design needs improving just because they can't get past the side swinging spikeballs...
  20. S

    Anyone else disappointed?

    Actually I think that's just a problem you're having, I've played the level a million times and have never had that problem.
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