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  1. amperbee

    Why does my unlockable level crash when starting up?

    The Var field of a Warp unlockable needs to point to a valid map number. You probably meant to set it to 45 - the number of the map that you made a header for right below it. See: https://wiki.srb2.org/wiki/Custom_unlockables_and_emblems#Unlockables
  2. amperbee

    How to open SRB2 in windowed mode?

    Check out https://wiki.srb2.org/wiki/Command_line_parameters Launch the game with the -win parameter to launch the game in windowed mode. You can also change it in the game's Video Options menu, or by pressing F11. The game will remember your choice across sessions.
  3. amperbee

    What is Ring Racers?

    (Dr. Robotnik's) Ring Racers is a Technical Kart Racer, and the sequel for SRB2Kart. See more: https://www.kartkrew.org
  4. amperbee

    How do I make the rivals harder?

    that just disorients me, doesn't make rivals any cooler :(
  5. amperbee

    Ring Racers Suggestions

    Noticing that suggestions are being closed in the repo, figured I'd move them here:
  6. amperbee

    How do I make the rivals harder?

    I don't want to handicap myself, I want to make the rivals more challenging. I want to earn my glory. :threat:
  7. amperbee

    How do I make the rivals harder?

    Even on the hardest CPU difficulty, my rival is always a lap behind me. I don't understand how does he keep doing it. Is there any way to make my rival more competent than me? :knuxsmug:
  8. amperbee

    Tales of Mobius (Sonic RP)

    *kills you* nothin personnel
  9. amperbee

    Is it possible to create a linedef/sector type with Lua?

    Oh oops, I forgot. I strictly meant lava damage, not fire damage, and it can be set in an UDMF map. You can download Ultimate Zone Builder (has UDMF support, unlike base Zone Builder) here: https://mb.srb2.org/addons/ultimate-zone-builder.6126/
  10. amperbee

    Is it possible to create a linedef/sector type with Lua?

    You should give it a try. It seems that FOFs marked to deal lava damage can harm players that touch the walls.
  11. amperbee

    [Open Assets] Serpentine

    No. I'm not interested. I'm just curious about why, despite claiming you're avoiding it, you keep coming here to complain about it. You can just leave at any time. Click here to exit the thread.
  12. amperbee

    [Open Assets] Serpentine

    I checked. It says Freedom Planet. ...are your unexplained reasons regarding this? If yes... then why are you here?
  13. amperbee

    [Open Assets] Serpentine

    No shit. I don't get it - If you're not going to explain your stance, then why would you post something like this?
  14. amperbee

    [Open Assets] Serpentine

    but you didn't ramble at all, you just said "it's still the wrong thing" with no context whatsoever :oh:
  15. amperbee

    [Open Assets] Serpentine

    if it plays good then i don't care 🤷‍♂️
  16. amperbee

    [Open Assets] Serpentine

    No. Also wrong terminology. Does it matter if it is or not?
  17. amperbee

    Is it possible to create a linedef/sector type with Lua?

    After @KirbyDL's message I figured I'd check the source code to see WHEN do rings get killed off. Rings only melt if the FOF is swimmable and it has the fire or lava damage type. Therefore, you can totally do this, no problem. Just don't make the solid FOF a water FOF and you're good to go!
  18. amperbee

    Is it possible to create a linedef/sector type with Lua?

    ...= P_PlayerTouchingSectorSpecial(player, 3, 10) if isTouchingFunny then if player.mo then player.mo.momz = 99*FRACUNIT -- ascend to heaven end end end) This only works on binary maps, since the UDMF editor deprecated the sector specials in favor of...
  19. amperbee

    Is it possible to create a linedef/sector type with Lua?

    Natively you can't create new sector types or linedef actions (i mean it in terms of doing something like freeslotting them), but you can totally use Lua to check for a specific sector/linedef special number that doesn't correspond to any existing special effect and act upon it.
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