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  1. LeoTheHedgehog12

    Trip the Sungazer (WIP)

    Just figured out how to change the text editor to dark mode. [/SPOILER] 1716152931 I've redone the SIGNA0 sprite, and it looks much better in my opinion. What do you guys think?
  2. LeoTheHedgehog12

    Post your pics/art here!

    Oh look! It's Sonic the Hedgehog, from the hit game, "Sonic the Hedgehog" Hopefully nothing goes horribly wrong.
  3. LeoTheHedgehog12

    LeoTheHedgehog12's Bargain Bin

    I ported portal.wad from 2.1 to 2.2.
  4. LeoTheHedgehog12

    LeoTheHedgehog12's Bargain Bin

    I made a (more or less) working wall jump system today.
  5. LeoTheHedgehog12

    LeoTheHedgehog12's Bargain Bin

    we've all gotta start somewhere, right?... right? This was my first mod for SRB2... and it shows. Luckily I'm much better at spriting now, and I have proof! ( go to my scratch account for context of the image)
  6. LeoTheHedgehog12

    LeoTheHedgehog12's Bargain Bin

    I make a lot of mods, and never end up finishing them, so I made this thread to showcase them all... there are quite a bit, though. For example, bouncy.pk3! How about Baldi? How about my Hat Kid mod? (I'm still working on this one.) There are so many others that I haven't shown, but I will...
  7. LeoTheHedgehog12

    [Open Assets] How To Make A Character!

    The hand was also backwards in the SLADE section, so I fixed that, too.
  8. LeoTheHedgehog12

    Trip the Sungazer (WIP)

    Sorry for the radio silence, I was working on a Hat Kid mod. To make up for the lack of progress, I'll attach a work in progress build.
  9. LeoTheHedgehog12

    [Open Assets] How To Make A Character!

    The hand is backwards in the SOC section, so I fixed it. You can use this if you want to!
  10. LeoTheHedgehog12

    Trip the Sungazer (WIP)

    Finished Character Select logo! 1713803584 New and totally working cling!
  11. LeoTheHedgehog12

    Trip the Sungazer (WIP)

    wip character select logo
  12. LeoTheHedgehog12

    Trip the Sungazer (WIP)

    Updated the STNDA2 sprite.
  13. LeoTheHedgehog12

    Trip the Sungazer (WIP)

    Trip does have a custom color, so it looks natural. The precise coloring of the sprite is necessary, so the game can color it correctly. Also, Trip looks good with other colors, too.
  14. LeoTheHedgehog12

    Trip the Sungazer (WIP)

    I'm making some Lua code for the mod at the moment. The jump cling is... almost done? Though, I need an answer from you guys on something. Should I have a Crouch + a Spindash, or just the vanilla Spindash?
  15. LeoTheHedgehog12

    Trip the Sungazer (WIP)

    Apparently, people actually care for this mod. I thought everyone was paying attention to @Cheeseboi!'s Trip mod. Here's a work in progress look at STNDA2, I guess. 1711908507 Final STNDA2.
  16. LeoTheHedgehog12

    Help with HP code [DELETE THREAD]

    I made some lua code for an HP system in SRB2, but it ended up giving me this error when I stomped on badniks: Is there a way to fix this? UPDATE: I fixed it, please delete this thread.
  17. LeoTheHedgehog12

    Trip the Sungazer (WIP)

    Slightly tweaked SIGNA0.
  18. LeoTheHedgehog12

    [Open Assets] Kartmaker - Sprites to WAD in record time

    I've built Kartmaker with no issues whatsoever, but I can't drag files into it. Is there a way to fix this?
  19. LeoTheHedgehog12

    Trip the Sungazer (WIP)

    Trip the Sungazer's here! The current sprite I have done is STNDA1. 1710778653 V2 1710799255 SIGNA0 is done!
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