I do actually think circuit maps could make a comeback in modern SRB2 with all the modding capabilities that we have today.
I wouldn't really say making maps focus on specific characters would make it more fun, though. Maybe the mode could disable double-jump abilities altogether?
I'd say LUA is one of the more difficult yet more rewarding types of mods to get into.
The wiki has plenty of resources for it. My advice is to try and figure something out using the wiki before you ask a question somewhere, though.
Although, not every mod needs LUA. Not even characters. It's...
My recommendation is Fighters Megamix, which is easily my favorite SEGA fighting game.
It's a mix between Virtua Fighter and Fighting Vipers, but I'd say regardless of if you know those series well, it's worth playing
Only Kart Krew worked on DRRR. (Albeit there are a select few people who are on both teams)
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It's possible for people to make their own master servers you know :P
He said the reverse of that.
You can set a linedef/sector's effect number to one that doesn't exist and have LUA check for it and then execute code for it.
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