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    Boogie Palace Zone (sr_BoogiePalace1.wad, sr_BoogiePalace2.wad, s_BoogiePalace3.wad)

    Why not merge the three into one? It's too much hassle having 3 separate acts in 3 different wads... Okay so, the levels are cramped, textures are misplaced on some spots... And I got stucked in act 2, in that star-shaped sector with 4 Disco Eggman statues, didn't know where to go... Also you...
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    We need screenshots!

    I didn't think i could at first, i've tried and i got a black portion of the screen on the right, but at least screenshots came out right
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    Post your Desktop

    Objection!
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    Official Time Attack Records (Pre-2.0.5)

    What about Special Stages 1-6? I made some runs, they're not the best but, just for leaving a beatable record on the list, go ahead! SS1: 0:32:31 SS6: 0:46:17
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    We need screenshots!

    Got some screenies, if the topic is still on board Uploaded on Imageshack, i don't know how much will that last
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    Suggestions

    Every character, even custom ones have waterskip by default
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    How do I get opengl to work with v2.0

    Yes, i know, i was talking about trilinear filtering =3
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    How do I get opengl to work with v2.0

    Not ALL of the things fail, you still get neat and smooth visuals with opengl, as it was for 1.09.4, its the same story, it just doesn't come with the 2.0 package, which i can't complain as for being still in development
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    How do I get opengl to work with v2.0

    Even with or without sigsev failures in opengl, you get horrid things on it, for example, the spikes on GFZ are not right, they're messed up. When tiny, you only see your shadow (If you got shadows on) and such
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    Suggestions

    The automap, is still there, you just have to go Devmode and then press TAB
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    Suggestions

    I would like a Save-per-act system. I hate when a sigsev pops out when im searching for emblems and emerald tokens and then, have to start again, getting those emeralds again. EDIT: And BTW if this wasn't said yet, a "Reconnect" command might come in handy
  12. T

    What size is your SRB2 folder?

    Then i suppose you're gonna do the same when Srb2ME releases =P
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    How do you make a sector display text when you touch it?

    ECHO shows a message from the console, while CECHO writes a message on the center of the screen (CECHO = Center ECHO i think)
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    In Preparation for SRB2ME's Release

    But you can't be dead forever, so you just respawn automatically after a few moments. Its better to leave the game if you're going AFK =P
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    What Doom Ports Do You Use?

    I used to play Skulltag online, mostly Ghouls Vs Humans... i got tired of it (I was a pretty good hunter, sometimes :<) I haven't played skulltag online in months, sure i could go for a good, deathmatch or a pretty insane invasion, just... not online ;) By the way, sometimes i think if someone...
  16. T

    Sky and Tune

    You need to make a .soc of an object that solid, pushable and able to slide when hits walls (MF_SOLID, MF_PUSHABLE and MF_SLIDEME). And then make sprites for it. Or you just simply replace the gargoyle's sprites which is just lazy... EDIT: You can adjust it in the MAINCFG lump of a level/wad
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    In Preparation for SRB2ME's Release

    Save a thread? hmm... nah, i'll just sit down here and wait until Srb2ME arrives. There aren't any threads that i would like to save, as i luckily haven't been here when HDIJ was alive =)
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    SRB2 Riders v1.46.4X (srb2riders.exe)

    I don't think so, not because its 2.0 and it has to be awesome in everyway, its just because, Srb2 Riders is a race mod, while Srb2 2.0 (Just srb2) is a platformer game. (On a second though, if game genres are not important, wich i think they are not, you might be right) By the way, is just...
  19. T

    Explain your avatar

    My own character Blue The Rabbit, appearing as a fox... i might need to say more but... nah I should make a real avatar, instead of drawing, scan, paint in photoshop and then crop to the size of an avatar.
  20. T

    What are some good PSP games?

    Parappa the Rapper, has been ported to the PSP. "Put-The-cake-in-the-oven-for-a-while" :P *killed*
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