Search results

  1. K

    [Reusable] Battle2D + Meadow 2D - A New Form of Ringslinger and BattleMod

    The primary feature of this script is adding a mouse-controllable crosshair to 2D Ringslinger and Match - when enabled, your character will aim and act in the direction of the crosshair, regardless of your movement direction. By default, it is enabled when ringslinger is enabled, or when a...
  2. K

    [Reusable] Resource: Respawning objects and bustable FOF

    This script provides a framework to add respawning to arbitrary objects and crumbling FOFs, e.g., to make destructible but respawning terrain for MP maps. Inside the WAD are three lumps - LUA_RSPN, LUA_EXAM, and SOC_EXAM. LUA_RSPN is the one you want to put into your own add-on! The other two...
  3. K

    [Reusable] Sendcolor: Players pick their own skincolors! (v7) 7

    This script lets any player send a custom skincolor to the server by using the SENDCOLOR command in the console. You can also download the skincolors uploaded by other players! You can define this color in a text file: sendcolor.txt, placed in the luafiles/client folder in your SRB2 folder. At...
  4. K

    [Reusable] Sendcolor: Players pick their own skincolors! (v7)

    Sorry for the delay in getting this out, v7 is a tiny one-line fix to make this compatible with 2.2.8 - hoping to get a proper update out with some more QoL stuff later but at least it's usable now!
  5. K

    Voting Thread

    Ranked from top to bottom. For SP I did a quick video (link once its uploaded...) of my second "playthroughs". Not true playthroughs, mostly just revisiting levels to get a quick refresher for myself, but may have some useful comments? Other divisions have some quick thoughts in spoiler boxes...
  6. K

    [Reusable] Sendcolor: Players pick their own skincolors! (v7)

    Post your txt file, there's probably a missing or extra line in there
  7. K

    [Reusable] Sendcolor: Players pick their own skincolors! (v7)

    Huh, super weird. Thanks for bringing this to my attention. When I get some free time I'll see if I can sort this out, but for now I'll just make a note not to use special characters as the first character in the OP.
  8. K

    [Reusable] Resource: Respawning objects and bustable FOF

    This script provides a framework to add respawning to arbitrary objects and crumbling FOFs, e.g., to make destructible but respawning terrain for MP maps. Inside the WAD are three lumps - LUA_RSPN, LUA_EXAM, and SOC_EXAM. LUA_RSPN is the one you want to put into your own add-on! The other two...
  9. K

    [Reusable] Sendcolor: Players pick their own skincolors! (v7)

    No clue. Is this only happening with the new version? do you have sendcolor.txt set up?
  10. K

    [Reusable] Sendcolor: Players pick their own skincolors! (v7)

    v6 is up! This has various bug-fixes, and adds options for saving the author and uploader of a color. This will probably be the last update, aside from some small adjustments that need to be made when .2.7 drops.
  11. K

    [Reusable] Sendcolor: Players pick their own skincolors! (v7)

    Version 5! Check OP for changelog. Attachments still broken, so have a mirror for now: Attachment is up.
  12. K

    [Reusable] Sendcolor: Players pick their own skincolors! (v7)

    Sorry for the quick bump - fixed a typo that broke some edge cases with names, so v3 has been retconned to v4.
  13. K

    [Reusable] Sendcolor: Players pick their own skincolors! (v7)

    Good timing, I was gonna ask if it should be moved here! Anyways, v3 v4 is out:
  14. K

    [Reusable] Sendcolor: Players pick their own skincolors! (v7)

    This script lets any player send a custom skincolor to the server by using the SENDCOLOR command in the console. You can also download the skincolors uploaded by other players! You can define this color in a text file: sendcolor.txt, placed in the luafiles/client folder in your SRB2 folder. At...
  15. K

    [Reusable] Rebound Dash

    Ok yeah, this is pretty awesome - of all the abilities from SADC this one felt the most engaging and dynamic, and kept me playing the longest. The bouncing feels really good and finetuned - after playing for only a couple of minutes I could accurately judge whether or not I could make it up a...
  16. K

    [Reusable] Junio Sonic

    Ahh, I'm not getting this problem (though there is an issue with the peelout vs. my 2D script that I'll put out a fix for) ?? Is this with the latest version of Junio ?
  17. K

    [Reusable] Battle2D + Meadow 2D - A New Form of Ringslinger and BattleMod

    The primary feature of this script is adding a mouse-controllable crosshair to 2D Ringslinger and Match - when enabled, your character will aim and act in the direction of the crosshair, regardless of your movement direction. By default, it is enabled when ringslinger is enabled, or when a...
  18. K

    Knuckles gets stuck and hyperspeed off wall conveyor in his THZ2 path

    I can't reproduce this consistently, not sure exactly what causes it. Upon clinging to the wall, I find Knuckles unable to move right, and when I jump off (with the spin key - doesn't seem to happen with the jump key?) Knuckles gets flung off very quickly. GIF + demo file attached
Top