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  1. Sir Thoksalot

    What if you could crouch in SRB2?

    I tried to script crouching, and after a while, I finally pulled it off! ATM only Knuckles (and technically Fang) has crouching sprites. I plan to let the player user their spin ability if they crouch and press jump, but I'm having trouble with that. I will also (ofc) give the other characters...
  2. Sir Thoksalot

    [Reusable] Hyper Sonic's 8-Directional Dash - Hyper stars + 2D Sections fixed

    -Sonic now has stars spawn around him -The Hyper Dash in 2D actually works as intended; Functions exactly like how S3&K's did
  3. Sir Thoksalot

    Hyper Sonic's 8-Directional Dash

    Sir Thoksalot updated Hyper Sonic's 8-Directional Dash in SRB2! with a new update entry: Hyper stars + 2D Sections fixed Read the rest of this update entry...
  4. Sir Thoksalot

    Hyper Sonic's 8-Directional Dash

    Thank you! About the Hyper Sparkles, I'm planning on adding it in the next update, I just have to figure out how to code it first.
  5. Sir Thoksalot

    Hyper Sonic's 8-Directional Dash

    Sir Thoksalot updated Hyper Sonic's 8-Directional Dash in SRB2! with a new update entry: Bug Fixes and more Read the rest of this update entry...
  6. Sir Thoksalot

    [Reusable] Hyper Sonic's 8-Directional Dash - Bug Fixes and more

    -Hyper Sonic's colors are more in line with S3&K -Afterimages are now colorized -Hyper Sonic's acceleration was slightly buffed -Fixed afterimages appearing during the transformation (I think lmfao) -Upwards dashing was lowered from 25 FRACUNITS to 20 FRACUNITS
  7. Sir Thoksalot

    Hyper Sonic's 8-Directional Dash

    Sir Thoksalot submitted a new resource: Hyper Sonic's 8-Directional Dash in SRB2! - I'm surprised no one has done this yet :P Read more about this resource...
  8. Sir Thoksalot

    [Reusable] Hyper Sonic's 8-Directional Dash 1.2

    This will be the first Addon I ACTUALLY finish and release. As the title implies, this is Hyper Sonic's dash from S3&K in SRB2 Lua script form. Known Issues: Dashing downward removes Sonic's CA_THOK ability, meaning he can't float until he re-transforms. Soon to come: The ability to...
  9. Sir Thoksalot

    Custom Monitor Icons like the Life icon using the players SPR2_LIFE sprite?

    Well, I'm not trying to replace the graphic, but make it use the player's Sprite2 as it does with the player's life icon. I checked found the speed shoes icon in the sprites folder and IIRC that'd mean that they aren't player sprites, unlike SPR2_LIFE. So what I'm saying is I want the monitor to...
  10. Sir Thoksalot

    Custom Monitor Icons like the Life icon using the players SPR2_LIFE sprite?

    Now I just need to know how to code it, I'm guessing it has to do with the hud or the mobj
  11. Sir Thoksalot

    Custom Monitor Icons like the Life icon using the players SPR2_LIFE sprite?

    Could I possibly have a speed shoes icon on the speed shoes monitor like how the life icon does with the players SPR2_LIFE sprite?
  12. Sir Thoksalot

    Lua Help

    How do you make a tails followitem?
  13. Sir Thoksalot

    Help with Super Tails' followitem

    Correct me if I'm wrong but, I think Tails' tails are unchangeable with the S_SUPER marker. So is there any possible workaround?
  14. Sir Thoksalot

    Lua scripting help

    I attempted scripting mach-speed animations. It makes the players state "S_PLAY_DASH" when they're at 60 FRACUNITS. But the player stays in the DASH state despite not being at the required speed until the player jumps or uses one of their abilities addHook("ThinkFrame", do for player in...
  15. Sir Thoksalot

    Anyway to modify Knuckles' climbing nuke thing?

    Is there any way to modify Knuckles' nuke thing with Lua scripts?
  16. Sir Thoksalot

    Mighty and Ray ability thread

    I can't think of any abilities I can give Mighty. I also can't think of an ability for Ray's super form. Any ideas?
  17. Sir Thoksalot

    The releases and editing system

    If you were to submit an addon but it gets rejected because it doesn't compile with the judging rules, would you only be able to post it in Editing or not be able to post it at all?
  18. Sir Thoksalot

    Making a character break Spikes?

    I'm working on a Super Knuckles wad and I want to have Knuckles break spikes when he walks into them. How would I go about doing this?
  19. Sir Thoksalot

    7th chaos emerald "Super" text

    So you know how if you complete the 7th special stage it says "[Name here] can now become Super [Name here] Is there any way I can have it say something else? Kind of like it saying "Burning Blaze" instead of "Super Blaze"
  20. Sir Thoksalot

    [Reusable] [v1.2] CrossMomentum - A complete gameplay overhaul

    Junio can't go super in the base mod. You have to use Super.lua if you want to go super and hyper.
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