MugenHunter Nack has got some new Continue Frames.
He also has some small clean-up on some of his Stand and Edge Frames. There are also things hidden in his files that haven't been used as of this time. The
Sprite PPCKA0 has been removed.
Just saying I changed the Resource Icon and editing the Overview a bit. Not sure if I can continue to work Nack as there are computer issues pervious mentioned in a YT Video. That showcases plans for the year.
Also here's the Icon in case you really wanted to see it.
MugenHunter Nack has finally arrived to SRB2! After a Year and a Half of Development and an SRB2 Mod Direct segment, He's finally here to meet up with his brother Fang.Why did I refer to him as Fang's brother? Well, He comes from a different continuity.
He's from the Fighting Game, Freedom...
(I got rid of the beta test thing) I meant that the frames that the lua plays are fire frames but and I made multiple sprites for those angles but the frames won't play.
I have started on frames specific to the Gun Pointing downwards and firing. Two have been finished at this point. I don't know how to add in the extra frames for these but they are there.
Most of MugenHunter Nack Sprites are complete. However, I have no idea how to make lua. I need help in order to complete this character. I find a way to send a cork downwards while breaking bustable floors which, is basically the moveset Fang has in Sonic Galactic. I also want to make him...
So MugenHunter Nack is almost complete. His is good for the most part. He has been worked on for the past near year and a half and I'm happy how the sprites turned out. Here are a few clips of progress so far.