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Forum: SRB2 Discussion 06-30-2020
Replies: 431
Views: 52,839
Posted By Ritz
Even when asked directly for feedback?

Even when asked directly for feedback?
Forum: SRB2 Discussion 06-30-2020
Replies: 431
Views: 52,839
Posted By Ritz
With the caveat that I stopped paying attention...

With the caveat that I stopped paying attention in 2010, I personally never saw him do this. He didn't suffer fools who had no clue or willingness to improve, but he gave great constructive...
Forum: SRB2 Discussion 06-30-2020
Replies: 431
Views: 52,839
Posted By Ritz
Highly relatable. I LOVED being an edgelord. I...

Highly relatable. I LOVED being an edgelord. I don't feel I have anything to apologize for because I'm not a malicious person, I never got personal and I was only ever out to make people laugh, but I...
Forum: Editing 03-28-2018
Replies: 766
Views: 285,896
Posted By Ritz
Hell yeah. Make the smile a frown and it's...

Hell yeah. Make the smile a frown and it's perfect.
Forum: Bug Reports (2.1.X) 02-25-2018
Replies: 2
Views: 1,853
Posted By Ritz
He has RETURNED TO US

He has RETURNED TO US
Forum: Editing 01-29-2018
Replies: 50
Views: 26,272
Posted By Ritz
In the meantime, have some horticulture: ...

In the meantime, have some horticulture:

https://thumbs.gfycat.com/AgedAgitatedBonobo-max-14mb.gif

Thanks to mazmazz for cobbling together a script for exporting vertex coordinates as thing...
Forum: Editing 01-28-2018
Replies: 50
Views: 26,272
Posted By Ritz
REQUEST: Can someone script me a NiGHTS bumper...

REQUEST: Can someone script me a NiGHTS bumper (http://wiki.srb2.org/wiki/Bumper) that launches the player in a jump state so they can perform an air action afterwards? Would also be nice if it shot...
Forum: SRB2 Discussion 01-28-2018
Replies: 6,633
Sticky: Suggestions
Views: 2,758,355
Posted By Ritz
Have Knuckles retain his inertia when a wall...

Have Knuckles retain his inertia when a wall scroller pushes him off a wall. I'd also advise removing his automatic forward push when climbing up and over a ledge- the player's going to be holding...
Forum: Bug Reports (2.1.X) 01-28-2018
Replies: 1
Views: 2,038
Posted By Ritz
Wall scrolling issues

https://thumbs.gfycat.com/UnsteadyDefiantJenny-max-14mb.gif

Wall scroll effects like 503 don't account for linedef transfers while climbing. Also, texture scrolling is locked horizontally when the...
Forum: General Discussion 10-29-2017
Replies: 67
Views: 27,494
Posted By Ritz
I literally run more than I walk and I have to...

I literally run more than I walk and I have to move on the street to get around people. I'm obsessed with efficiency to the point where I wonder about things like how quickly I tie my shoeslaces...
Forum: General Discussion 10-29-2017
Replies: 22
Views: 7,697
Posted By Ritz
Personality type: “The Logician” (INTP-A) ...

Personality type: “The Logician” (INTP-A)
Individual traits: Introverted – 90%, Intuitive – 76%, Thinking – 72%, Prospecting – 76%, Assertive – 61%
Forum: SRB2 Discussion 06-03-2017
Replies: 44
Views: 12,567
Posted By Ritz
CTF. Everything there is to love about deathmatch...

CTF. Everything there is to love about deathmatch and race in one lump experience. It's too bad CTF is universally underplayed in multiplayer games in general because you need 4 players minimum, and...
Forum: SRB2 Discussion 05-26-2017
Replies: 6,633
Sticky: Suggestions
Views: 2,758,355
Posted By Ritz
Need "Copy frontside floor/ceiling slope from...

Need "Copy frontside floor/ceiling slope from line tag's floor/ceiling" actions so that we can merge FOF slopes with sector slopes. (http://i.imgur.com/Nn62Jvl.png)
Forum: Editing 05-26-2017
Replies: 9
Views: 5,164
Posted By Ritz
Great to see someone extending the ground level...

Great to see someone extending the ground level functionality of the game like this. Fonts and lines may not be as immediately exciting as gameplay features, but this stuff is really important and...
Forum: News 05-20-2017
Replies: 19
Views: 12,858
Posted By Ritz
Parkinson's Law....

Parkinson's Law. (https://impossiblehq.com/parkinsons-law/) Nobody could reasonably expect a team like this to stick to a predefined schedule, but as a general productivity measure, I hope the devs...
Forum: SRB2 Discussion 05-18-2017
Replies: 6,633
Sticky: Suggestions
Views: 2,758,355
Posted By Ritz
Any chance we could get some sort of custom FOF...

Any chance we could get some sort of custom FOF flag to render the sides of a sides-only FOF that's abutting a sector wall? Right now, the game either just renders the wall texture, or it displays...
Forum: Help 05-15-2017
Replies: 12
Views: 3,873
Posted By Ritz
Are you using a custom shell of any sort? I...

Are you using a custom shell of any sort? I couldn't get the SDL version to run for the longest time before Alam (Logan?) had me dumping debug logs and I somehow figured out that it was bblean's...
Forum: SRB2 Discussion 05-15-2017
Replies: 80
Views: 45,230
Posted By Ritz
Sooner rather than later. The Sonic-in-a-diaper...

Sooner rather than later. The Sonic-in-a-diaper startup window isn't as cute now as it might have been in innocent 1999.
Forum: News 05-05-2017
Replies: 167
Views: 126,298
Posted By Ritz
They're already doing that, though.

They're already doing that, though.
Forum: SRB2 Discussion 05-04-2017
Replies: 6,633
Sticky: Suggestions
Views: 2,758,355
Posted By Ritz
Loops aren't useless, they allow you to build up...

Loops aren't useless, they allow you to build up momentum rapidly. They're way more practical in the case of outside loops (http://www.theghz.com/sonic/son1/son1_22.gif), since those can be used to...
Forum: Editing 05-03-2017
Replies: 191
Views: 102,088
Posted By Ritz
Are you actually. Hotswapping maps with a...

Are you actually. Hotswapping maps with a seamless transition. Is that what I'm seeing here.

EDIT: Does it carry over object states other than the player's? If you're fighting a boss, will it show...
Forum: SRB2 Discussion 04-28-2017
Replies: 6,633
Sticky: Suggestions
Views: 2,758,355
Posted By Ritz
Different tools for different situations. Linedef...

Different tools for different situations. Linedef slopes are quick and easy for general ground use, but they're terrible for geometry that isn't aligned at 45 degree angles because the direction of...
Forum: Editing 04-28-2017
Replies: 32
Views: 16,972
Posted By Ritz
A bit late, but the idea of using flashpals to...

A bit late, but the idea of using flashpals to swap palettes midgame is a brilliant one. You didn't really articulate the problem here- can anyone else weigh on how feasible that is or isn't? Can we...
Forum: SRB2 Discussion 04-27-2017
Replies: 6,633
Sticky: Suggestions
Views: 2,758,355
Posted By Ritz
Adjustable vertex heights for vertex slopes...

Adjustable vertex heights for vertex slopes without vertex slope things (http://media.istockphoto.com/vectors/mic-drop-illustration-vector-id620705482)
Forum: SRB2 Discussion 04-22-2017
Replies: 6,633
Sticky: Suggestions
Views: 2,758,355
Posted By Ritz
There should be a flag for floating objects that...

There should be a flag for floating objects that adjusts their height relative to the floor height of the sector they're in, so we can have rings and stuff on moving platforms.
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