SRB2 Message Board  

Go Back   SRB2 Message Board > Search Forums

Showing results 1 to 25 of 228
Search took 0.17 seconds.
Search: Posts Made By: PencilVoid
Forum: News 9 Hours Ago
Replies: 10
Views: 419
Posted By PencilVoid
I suppose it means a screenshot of a modification...

I suppose it means a screenshot of a modification of non-reusable content?
Forum: Lua 13 Hours Ago
Replies: 8
Views: 1,117
Posted By PencilVoid
Are you sure shockwaves work well with Sonic and...

Are you sure shockwaves work well with Sonic and Metal? They fit Knuckles because he's all about power, but the two hedgehogs are more focused on speed.
Forum: SRB2 Discussion 2 Days Ago
Replies: 12
Views: 300
Posted By PencilVoid
What's the point in a dash animation if Sonic...

What's the point in a dash animation if Sonic can't run any faster than 36fu/t in the first place?
Forum: SRB2 Discussion 2 Days Ago
Replies: 6,589
Sticky: Suggestions
Views: 2,735,749
Posted By PencilVoid
You can turn on third-person mouselook in the...

You can turn on third-person mouselook in the camera settings and pan the camera down yourself.
Forum: SRB2 Discussion 3 Days Ago
Replies: 174
Views: 4,563
Posted By PencilVoid
Double jump and dropdash doesn't sound too bad,...

Double jump and dropdash doesn't sound too bad, but you wouldn't be able to use the dropdash if you had a shield or if you had 7 chaos emeralds and 50+ rings.
Forum: SRB2 Discussion 3 Days Ago
Replies: 174
Views: 4,563
Posted By PencilVoid
I don't see how a slowfall ability makes sense on...

I don't see how a slowfall ability makes sense on Sonic. Sonic is all about ground speed and his ability should reflect that. Maybe Metal could have slowfall?
Forum: SRB2 Discussion 5 Days Ago
Replies: 174
Views: 4,563
Posted By PencilVoid
The Thok isn't classic Sonic either.

The Thok isn't classic Sonic either.
Forum: SRB2 Discussion 6 Days Ago
Replies: 174
Views: 4,563
Posted By PencilVoid
fickleheart...

fickleheart (https://mb.srb2.org/member.php?u=1644) thought of a thok replacement that I think is pretty neat:

She says that the aiming assist would be useful for newbies.
Forum: SRB2 Discussion 6 Days Ago
Replies: 174
Views: 4,563
Posted By PencilVoid
The way I see it the thok wouldn't work as well...

The way I see it the thok wouldn't work as well as it does now without the speed cap. The way it is now makes it a short burst of speed that you have to use well while you have it but removing the...
Forum: Lua 1 Week Ago
Replies: 18
Views: 3,120
Posted By PencilVoid
Why does it remove the spintrail?

Why does it remove the spintrail?
Forum: Video Games 1 Week Ago
Replies: 13
Views: 402
Posted By PencilVoid
To be honest, I'm not all that excited for the...

To be honest, I'm not all that excited for the thwick. In my opinion an air dash (especially one that encourages you to spam it, like the thwick) doesn't work well in 2D unless you have long flat...
Forum: SRB2 Discussion 1 Week Ago
Replies: 174
Views: 4,563
Posted By PencilVoid
I don't think giving Sonic the bounce is a good...

I don't think giving Sonic the bounce is a good idea since Fang already has a similar move.
Forum: SRB2 Discussion 1 Week Ago
Replies: 174
Views: 4,563
Posted By PencilVoid
In regards to making Sonic the only character...

In regards to making Sonic the only character able to use shield abilities, I feel that I should point out that the only reason he was the only character that could use them in S3&K is because they...
Forum: SRB2 Discussion 1 Week Ago
Replies: 174
Views: 4,563
Posted By PencilVoid
The problem with buffing the spindash is that...

The problem with buffing the spindash is that you're never actually encouraged to use it anywhere in SRB2. Hell, 2.2 nerfed the spindash and no one noticed. I didn't even noticed until I opened...
Forum: SRB2 Discussion 1 Week Ago
Replies: 5
Views: 330
Posted By PencilVoid
That's a shame. Rich Presence would have been a...

That's a shame. Rich Presence would have been a neat feature.
Forum: SRB2 Discussion 1 Week Ago
Replies: 11
Views: 582
Posted By PencilVoid
The servers ran out of bandwidth. This happens...

The servers ran out of bandwidth. This happens when too many people are accessing the site.
Forum: Video Games 2 Weeks Ago
Replies: 16
Views: 492
Posted By PencilVoid
I was so hyped to see that Luigi was actually in...

I was so hyped to see that Luigi was actually in Super Mario 64. I've never been too into the Super Mario series but Luigi was always one of my favourite characters.
Forum: Levels 2 Weeks Ago
Replies: 14
Views: 2,743
Posted By PencilVoid
Would it be possible to combine the gameplay and...

Would it be possible to combine the gameplay and hangout sections into one map?
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 21
Views: 1,061
Posted By PencilVoid
Have you cleared your cache? It looked the same...

Have you cleared your cache? It looked the same to me until I cleared my cache.
Forum: Video Games 2 Weeks Ago
Replies: 23
Views: 721
Posted By PencilVoid
Our fingers can...

Our fingers can moveeeeeeeeeeeeeeeeee???????????????
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 14
Views: 827
Posted By PencilVoid
The reason Sonic doesn't use the spindash is...

The reason Sonic doesn't use the spindash is because he can thok to get to nearly the speed of a fully charged spindash at the press of a button. The solution is to either un-nerf the spindash or...
Forum: Bug Report Archive 2 Weeks Ago
Replies: 1
Views: 142
Posted By PencilVoid
Reflections of mountain midtextures in GFZ's skybox don't appear in OpenGL

See attached gif. In the Software renderer the mountains appear to be reflected by the water while in the OpenGL renderer no such reflection appears.
Forum: Help 2 Weeks Ago
Replies: 5
Views: 297
Posted By PencilVoid
You may be interested in linedef type 432....

You may be interested in linedef type 432. (https://wiki.srb2.org/wiki/Linedef_type_432)
Forum: Bug Reports 3 Weeks Ago
Replies: 0
Views: 102
Posted By PencilVoid
Holes in the lava in RVZ1

See attached screenshots.
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 8
Views: 443
Posted By PencilVoid
I think in this scenario simply using sector...

I think in this scenario simply using sector slopes or vertex slopes could do the job. In my opinion if we were able to use models as level geometry, they should be reserved for more complex things...
Showing results 1 to 25 of 228

 
Forum Jump

All times are GMT. The time now is 05:45 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2020, vBulletin Solutions, Inc.