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Forum: Editing 2 Weeks Ago
Replies: 727
Views: 468,747
Posted By TehRealSalt
If you've been following the Kart Krew Discord,...

If you've been following the Kart Krew Discord, you might've heard about SRB2Kart going slow due to the huge merge with 2.2's codebase. Notably replays are currently broken, so it's a lot harder to...
Forum: Editing 2 Weeks Ago
Replies: 82
Views: 10,813
Posted By TehRealSalt
Time's up! Actually, it was 12 hours ago. (Don't...

Time's up! Actually, it was 12 hours ago. (Don't mind some of the submissions from people I gave time extension after this post :p)

Thank you to everyone who participated! It may be a while before...
Forum: Editing 3 Weeks Ago
Replies: 82
Views: 10,813
Posted By TehRealSalt
There's roughly a week remaining on the deadline!...

There's roughly a week remaining on the deadline!

While I'm being harsher about the deadline this time, I am willing to offer extensions for anyone who's struggling if you're willing to stay in...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 38
Views: 1,688
Posted By TehRealSalt
I've said this many other times in the past: ...

I've said this many other times in the past:

I love playing NiGHTS, and I love that it's in SRB2. However, I don't like it as the Special Stage format because it kind of undermines everything...
Forum: Characters 10-26-2020
Replies: 72
Views: 9,208
Posted By TehRealSalt
Welcome to releases!

Welcome to releases!
Forum: SRB2 Discussion 10-21-2020
Replies: 21
Views: 1,066
Posted By TehRealSalt
Everything 2.2 did to the bosses is an...

Everything 2.2 did to the bosses is an improvement in my eyes. I just have minor nitpicks.

- Pretty much no complaints about GFZ3, except maybe that when you're a character who can go up really...
Forum: SRB2 Discussion 10-18-2020
Replies: 52
Views: 1,850
Posted By TehRealSalt
Haven't really read much of the thread but I've...

Haven't really read much of the thread but I've always had this opinion. While the thread's about SRB2, this does apply to all game design for me.



I think lives can be a really good design...
Forum: Editing 10-17-2020
Replies: 82
Views: 10,813
Posted By TehRealSalt
Up to the authors if they want to update it. As...

Up to the authors if they want to update it. As for content I'm in charge of (finale/hub stuff), I am keeping it 99% identical.



Take note guys, this really obnoxious mindset is literally the...
Forum: Lua 10-14-2020
Replies: 2
Views: 1,078
Posted By TehRealSalt
Distinct jump modifier

Modifies all character jump heights to make them more obvious and distinct.


Sonic, Tails, Metal: Moderate boost. Jumps ~130 units. Can clear 2 GFZROCK tiles.
Knuckles: Unmodified. Jumps ~72...
Forum: Editing 10-12-2020
Replies: 82
Views: 10,813
Posted By TehRealSalt
Yup, you're free to add/change emblems.

Yup, you're free to add/change emblems.
Forum: Editing 10-12-2020
Replies: 82
Views: 10,813
Posted By TehRealSalt
As extensive as you want. You can do a small...

As extensive as you want. You can do a small patch to your existing level, or you can remake it from scratch, or anything in-between. The only requirement is to keep the same level idea & name.
Forum: Editing 10-11-2020
Replies: 82
Views: 10,813
Posted By TehRealSalt
Official SUGOI trilogy port project

Hi. I will be porting all 3 SUGOIs, but I wanted to give level authors a chance to update their levels. This will very likely be the only chance to make extensive updates to your level. Here are the...
Forum: Lua 10-08-2020
Replies: 25
Views: 5,850
Posted By TehRealSalt
As the print on start-up explains: this is an...

As the print on start-up explains: this is an inherent issue with RNG. It is always initialized to the same value, and there is no way for me to get around it. You have to play for a little bit to...
Forum: SRB2 Discussion 10-06-2020
Replies: 547
Views: 74,668
Posted By TehRealSalt
Yeah that's cool and all but that's not your call...

Yeah that's cool and all but that's not your call to make. I agree I could leave the comments from people who aren't related, but I actually legitimately REALLY care about what explicit victims have...
Forum: SRB2 Discussion 10-05-2020
Replies: 547
Views: 74,668
Posted By TehRealSalt
Even if you wanted to not name examples or just...

Even if you wanted to not name examples or just stay stupidly vague, you could at least elaborate even just the tiniest bit instead of throwing out a garbage nothing post that boiled down to "this...
Forum: SRB2 Discussion 10-05-2020
Replies: 547
Views: 74,668
Posted By TehRealSalt
Charyb's point is that what he posted is what...

Charyb's point is that what he posted is what deserves the criticism, not when/how his account was used. Frankly it's really silly that everyone's grappling onto a join date, which is actually the...
Forum: SRB2 Discussion 10-05-2020
Replies: 547
Views: 74,668
Posted By TehRealSalt
It's been repeated multiple times why it's...

It's been repeated multiple times why it's healthy to talk about this publicly and to not just sweep it under the rug and pretend nothing happened.

Responses like yours with no substance or actual...
Forum: SRB2 Discussion 08-16-2020
Replies: 7
Views: 998
Posted By TehRealSalt
Hi! Just saw this thread, thought I'd shed some...

Hi! Just saw this thread, thought I'd shed some light on it. I made a fully-working implementation of Discord RP for SRB2Kart right a couple months before its release. It showed you the person's...
Forum: Lua 08-08-2020
Replies: 25
Views: 5,850
Posted By TehRealSalt
SRB2Randomizer

SRB2Randomizer

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Inspired by the "randomizer game" craze, this mod aims to randomize as much in the game as possible while still maintaining playability. This includes the order...
Forum: SRB2 Discussion 07-13-2020
Replies: 10
Views: 731
Posted By TehRealSalt
I love clunky Knuckles, so I was fine with the...

I love clunky Knuckles, so I was fine with the old landing timing, but I don't mind the new timing either. All I care about is that it's there, because it makes him feel like a heavy brute when...
Forum: SRB2 Discussion 07-12-2020
Replies: 404
Views: 24,459
Posted By TehRealSalt
I've personally always disliked the idea of Super...

I've personally always disliked the idea of Super cancel, because it removes the tension of the ring loss mechanic. If I don't get enough rings before using Super, or I can't maintain my ring count...
Forum: SRB2 Discussion 07-12-2020
Replies: 33
Views: 3,723
Posted By TehRealSalt
So much fluff, and it's all very vague. You...

So much fluff, and it's all very vague. You wouldn't go into detail about what your problems with moderation are, you wouldn't go into detail about your issues with "all the suspicious moderators on...
Forum: SRB2 Discussion 07-07-2020
Replies: 547
Views: 74,668
Posted By TehRealSalt
While there's some good information in here, I...

While there's some good information in here, I also see a lot of shady, or downright false, info in here.



This is a matter of perspective, I think -- you were encouraging people to move on...
Forum: SRB2 Discussion 06-30-2020
Replies: 547
Views: 74,668
Posted By TehRealSalt
If anything, SSN, making it about you has only...

If anything, SSN, making it about you has only dug a much worse looking hole for yourself -- apparently you knew about their behavior, and the extent of your action was "eh, I'll try to avoid putting...
Forum: SRB2 Discussion 06-26-2020
Replies: 547
Views: 74,668
Posted By TehRealSalt
What toaster said. Really doesn't matter what...

What toaster said. Really doesn't matter what work they make -- you can have the most active participant be horrible to work with and it doesn't change the fact they were horrible to work with
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