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Forum: SRB2 Discussion 3 Weeks Ago
Replies: 26
Views: 1,523
Posted By fickleheart
I like how Battle emphasizes platforming and...

I like how Battle emphasizes platforming and movement, which are similar skills (applied differently) to the main single-player experience. Ringslinger is more focused on speed and aiming/leading...
Forum: Lua 3 Weeks Ago
Replies: 15
Views: 6,568
Posted By fickleheart
v5 changelog: - emotes can now be animated,...

v5 changelog:

- emotes can now be animated, using the format {SPR_XXXX, from=A, to=Z, speed=3}
- emotes can be set to use the player's color using color=MN.PLAYER_COLOR
- players can stack...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 11
Views: 695
Posted By fickleheart
The number of addons that can be loaded in...

The number of addons that can be loaded in vanilla SRB2 is mostly limited by the maximum size of the network packet that lists the names and checksums of all loaded files for joiners. That part of...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 33
Views: 3,081
Posted By fickleheart
This entire thread seems to be bad-faith...

This entire thread seems to be bad-faith arguments, but this one statement in particular pisses me off so much that I wanna say something:



A large portion of the community staff around here,...
Forum: Miscellaneous 4 Weeks Ago
Replies: 6
Views: 1,302
Posted By fickleheart
Skydomes don't take the sky shader for some...

Skydomes don't take the sky shader for some reason. You can turn gr_skydome off for the full effect
Forum: Miscellaneous 4 Weeks Ago
Replies: 6
Views: 1,302
Posted By fickleheart
wacky fickle shader pack

Dunno what prefix to use whoops


CONTAINS:
- gbshader: Dithered 4-color monochrome display.
- crtshader: Scanlines.
- postersizeshader: Makes the colors hideous. Based on the "Posterize"...
Forum: SRB2 Discussion 07-07-2020
Replies: 70
Views: 3,091
Posted By fickleheart
Big yes to removing Techno Legacy. It's too...

Big yes to removing Techno Legacy. It's too different from the original to appeal to me on nostalgia, but not different enough from the modern version to give anyone a reason to play it. I'd rather...
Forum: SRB2 Discussion 07-07-2020
Replies: 431
Views: 49,785
Posted By fickleheart
Oh, yeah, I didn't mean to imply anything about...

Oh, yeah, I didn't mean to imply anything about their contributions. Sorry for the ambiguity. I did also dig out the logs I was referring to (https://pastebin.com/cq1qzZtP), and they weren't quite...
Forum: SRB2 Discussion 07-07-2020
Replies: 431
Views: 49,785
Posted By fickleheart
It might not be "convincing developers to leave",...

It might not be "convincing developers to leave", but Spazzo definitely tried to pull dev members off into RPP modding when they prepared the PC port of that. I can probably find some logs of his IRC...
Forum: SRB2 Discussion 07-04-2020
Replies: 100
Views: 5,759
Posted By fickleheart
The connection between art and artist seems to be...

The connection between art and artist seems to be a pretty big factor in people's decisions, and I'm not gonna judge anyone for that. I'm gonna set that aside and judge AGZ solely on its design.

...
Forum: SRB2 Discussion 06-30-2020
Replies: 431
Views: 49,785
Posted By fickleheart
SSN, you're being incredibly self-centered right...

SSN, you're being incredibly self-centered right now. Ash's comments were never about you until you made them about you. His statements were:


JTE was a member of the dev team (true, from 2012...
Forum: SRB2 Discussion 06-27-2020
Replies: 431
Views: 49,785
Posted By fickleheart
Lemme cover my own ass by posting my reaction to...

Lemme cover my own ass by posting my reaction to seeing that post


https://i.imgur.com/GSA7YjV.png


Not saying anything else on that
Forum: SRB2 Discussion 06-26-2020
Replies: 431
Views: 49,785
Posted By fickleheart
It's been alluded to a couple of times here, so...

It's been alluded to a couple of times here, so I'm here to give the sparknotes version of the event that led to me leaving the dev team. Consider it another voice in the "I'm glad he's gone"...
Forum: SRB2 Discussion 04-23-2020
Replies: 43
Views: 1,461
Posted By fickleheart
For starters, I think basing any character design...

For starters, I think basing any character design nerfs on "the speedrun meta" is going to accomplish nothing but pissing off a section of the community that's been proving instrumental for getting...
Forum: Editing 04-20-2020
Replies: 451
Views: 192,107
Posted By fickleheart
toaster's been feeling really down lately, and...

toaster's been feeling really down lately, and she's said she missed some old things she had, so I tried to recreate a part of it to see if I could make her feel any better. I recorded a GIF of it...
Forum: Editing 04-05-2020
Replies: 451
Views: 192,107
Posted By fickleheart
https://cdn.discordapp.com/attachments/68439837195...

https://cdn.discordapp.com/attachments/684398371959734290/696225797085724742/srb20411.png

Almost ready to release......
Forum: SRB2 Discussion 04-05-2020
Replies: 32
Views: 1,767
Posted By fickleheart
Your car racing analogy is pretty hilariously...

Your car racing analogy is pretty hilariously indicative of someone who's never driven a car fast outside of Mario Kart, but that's beside the point.


What does that extra layer of control offer,...
Forum: SRB2 Discussion 04-04-2020
Replies: 32
Views: 1,767
Posted By fickleheart
You usually don't want a smooth arc when you're...

You usually don't want a smooth arc when you're trying to land on a tight platform anyway! Usually you want to slow down toward the end of your jump in those cases so you land with less speed and are...
Forum: SRB2 Discussion 04-02-2020
Replies: 19
Views: 612
Posted By fickleheart
Simple Controls gang Movement: WASD Jump: L ...

Simple Controls gang
Movement: WASD
Jump: L
Spin: K
Camera: J/; plus arrow keys
Reset Camera/Lock-on: Spacebar
1st/3rd-person Toggle: Left shift

Custom buttons: U/I/O
Toss ring: H
Forum: Custom Gametypes 04-01-2020
Replies: 10
Views: 5,567
Posted By fickleheart
Please address the above by adding a clientside...

Please address the above by adding a clientside `english_dialect <Traditional/Simplified>` cvar TIA
Forum: SRB2 Discussion 04-01-2020
Replies: 10
Views: 572
Posted By fickleheart
What's the importance of grouping all of the...

What's the importance of grouping all of the gametypes together? If you're looking to play a custom gametype, typing "thokker" into the search bar...
Forum: Custom Gametypes 03-31-2020
Replies: 10
Views: 5,567
Posted By fickleheart
Vessel Vendetta's music is 獅子霞麗ノ舞 by HuΣeR, from...

Vessel Vendetta's music is 獅子霞麗ノ舞 by HuΣeR, from beatmania IIDX 24 SINOBUZ (https://www.youtube.com/watch?v=boej_Rg6SXU)
Forum: SRB2 Discussion 03-31-2020
Replies: 6,595
Sticky: Suggestions
Views: 2,738,115
Posted By fickleheart
Damnit, file sorting sucks ass. How about TkB_?...

Damnit, file sorting sucks ass. How about TkB_? It's not as pretty (I like the sort of offset look that using fewer characters gives) but it should work fine in the addon browser as long as nobody...
Forum: SRB2 Discussion 03-31-2020
Replies: 10
Views: 572
Posted By fickleheart
The Z prefix is the worst part of the guidelines....

The Z prefix is the worst part of the guidelines. I will link my Suggestions post with my reason why instead of repeating myself. (https://mb.srb2.org/showpost.php?p=819254&postcount=6450)
Forum: SRB2 Discussion 03-31-2020
Replies: 6,595
Sticky: Suggestions
Views: 2,738,115
Posted By fickleheart
This isn't a suggestion for the game, but a...

This isn't a suggestion for the game, but a comment on the new custom gametype addon naming conventions, because I don't like them but I dunno where else to put them:

Using Z to prefix the base...
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