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Search: Posts Made By: Zwip-Zwap Zapony
Forum: SRB2 Discussion 1 Day Ago
Replies: 9
Views: 385
Posted By Zwip-Zwap Zapony
Barely at all. I'm not good enough to get to use...

Barely at all. I'm not good enough to get to use the dash mode for more than a few seconds at a time (which is not the game's fault, except in a few slow-paced rooms (e.g. elevators)), and the hover...
Forum: News 1 Day Ago
Replies: 14
Views: 859
Posted By Zwip-Zwap Zapony
It's worth considering that late v2.1 was likely...

It's worth considering that late v2.1 was likely developed in parallel with, not before, v2.2. Some of the work having gone into polishing v2.1's 64-bit-ness might not all be in v2.2 yet, while other...
Forum: Help 2 Days Ago
Replies: 2
Views: 119
Posted By Zwip-Zwap Zapony
Acquire all Chaos Emeralds, collect 50 rings as a...

Acquire all Chaos Emeralds, collect 50 rings as a Sonic as either player, and then jump and press Spin in the air without a shield.


Note that multiplayer games, whether online or splitscreen,...
Forum: SRB2 Discussion 3 Days Ago
Replies: 45
Views: 1,703
Posted By Zwip-Zwap Zapony
My least fond memory of Sonic Mania is entering...

My least fond memory of Sonic Mania is entering Oil Ocean Zone act 2 with 25-ish lives, reaching the boss, getting a game over at the boss, using a continue to restart all of act 2, losing one or two...
Forum: Bug Reports 4 Days Ago
Replies: 10
Views: 264
Posted By Zwip-Zwap Zapony
Then the issue is 100% NVIDIA's fault (with a...

Then the issue is 100% NVIDIA's fault (with a sprinkle of Microsoft on top). I don't know if it can be fixed from SRB2's side of things, but it's definitely* not SRB2 causing the problem.


* I'm...
Forum: Bug Reports 4 Days Ago
Replies: 10
Views: 264
Posted By Zwip-Zwap Zapony
Mine is an NVIDIA GeForce RTX 2080 Ti. While I'm...

Mine is an NVIDIA GeForce RTX 2080 Ti. While I'm not sure about for "exclusive"/"default" fullscreen, I do know that I experience this issue when using borderless fullscreen, and that in that case...
Forum: Bug Reports 4 Days Ago
Replies: 10
Views: 264
Posted By Zwip-Zwap Zapony
Personal preference would be a reason to not play...

Personal preference would be a reason to not play it in fullscreen mode.


But, try to keep SRB2 in fullscreen mode, then test and answer this:

Once SRB2 freezes from switching to the software...
Forum: Bug Reports 5 Days Ago
Replies: 10
Views: 264
Posted By Zwip-Zwap Zapony
Ace Dragon, can you confirm that this issue is...

Ace Dragon, can you confirm that this issue is not fixed by pressing the Windows key to switch out of SRB2, then going back into SRB2 (without closing/relaunching the game)?


And are you using...
Forum: Bug Reports 1 Week Ago
Replies: 2
Views: 124
Posted By Zwip-Zwap Zapony
Can you provide an example WAD/PK3 with a music...

Can you provide an example WAD/PK3 with a music lump that causes this crash? Not everyone has a VGZ at hand for debugging.
Forum: Bug Reports 1 Week Ago
Replies: 3
Views: 127
Posted By Zwip-Zwap Zapony
Since v2.2.1, there's an in-game renderer...

Since v2.2.1, there's an in-game renderer switcher in the video options. To keep the renderer selected for the next time that you launch the game, the selected renderer is saved to the configuration...
Forum: Miscellaneous 1 Week Ago
Replies: 69
Views: 13,411
Posted By Zwip-Zwap Zapony
It's presumably made entirely outside of SRB2,...

It's presumably made entirely outside of SRB2, intended as just a display/showcase of 4 of the characters.
Forum: Help 1 Week Ago
Replies: 3
Views: 172
Posted By Zwip-Zwap Zapony
There is an add-on that enables custom gamedata:...

There is an add-on that enables custom gamedata: ~Link~ (https://mb.srb2.org/showthread.php?t=45730)

If you make sure to add that add-on after all other add-ons, you can still save data. The data...
Forum: Bug Reports 1 Week Ago
Replies: 2
Views: 153
Posted By Zwip-Zwap Zapony
The changelog fails to mention that the...

The changelog fails to mention that the "alwaysgrabmouse" console variable is a toggle for the old behaviour. If you turn that on, you should be able to use the mouse in menus and other such...
Forum: Characters 1 Week Ago
Replies: 22
Views: 5,218
Posted By Zwip-Zwap Zapony
This can be fixed by making "standing" sprites...

This can be fixed by making "standing" sprites for the ACME rocket with "NSTD" as the sprite name.
Forum: Mods 1 Week Ago
Replies: 60
Views: 12,262
Posted By Zwip-Zwap Zapony
Not in vanilla SRB2, and I'm not familiar enough...

Not in vanilla SRB2, and I'm not familiar enough with this mod to say that this mod does or doesn't provide an option for that.

While it's not the same as L2 (nor R2), I would suggest using R3...
Forum: Characters 2 Weeks Ago
Replies: 24
Views: 5,033
Posted By Zwip-Zwap Zapony
In the attached GIF right below where it says...

In the attached GIF right below where it says "Slippery Floor Resistance (Passive Ability)", it's shown that Dirk is slipperier on ice than he is on normal ground, just not as slippery as other...
Forum: Bug Reports 2 Weeks Ago
Replies: 2
Views: 159
Posted By Zwip-Zwap Zapony
I can confirm that the same issue also happens in...

I can confirm that the same issue also happens in online multiplayer.
Forum: Bug Reports 2 Weeks Ago
Replies: 2
Views: 159
Posted By Zwip-Zwap Zapony
NiGHTS rolling is wrong from behind

In NiGHTS mode, the game uses automatic "sprite rolling" to rotate the players to make them point up or down while flying around.
But this sprite rolling is relative to the view, so if NiGHTS...
Forum: Characters 2 Weeks Ago
Replies: 21
Views: 4,882
Posted By Zwip-Zwap Zapony
For what it's worth, the same happens with...

For what it's worth, the same happens with vanilla SRB2's Whirlwind Shield's double jump ability. This is due to the "platform Z movement" being taken into account on all jumps (including double...
Forum: Lua 4 Weeks Ago
Replies: 4
Views: 669
Posted By Zwip-Zwap Zapony
Probably not. The official "Filename Conventions...

Probably not. The official "Filename Conventions [...] (https://mb.srb2.org/announcement.php?a=3)" thread currently doesn't mention an "X" prefix, and all other SRB2-compatible mods already use "V"...
Forum: Bug Reports 4 Weeks Ago
Replies: 1
Views: 234
Posted By Zwip-Zwap Zapony
This applies to both triggers, not just the right...

This applies to both triggers, not just the right one.


The issue is that SRB2 v2.2.0 reads/handles the triggers as though that they range from -100% (when released) to 100% (when fully...
Forum: Editing 01-19-2020
Replies: 1
Views: 312
Posted By Zwip-Zwap Zapony
If one uses "Transfer Line" FOFs to make a square...

If one uses "Transfer Line" FOFs to make a square where the north and south sides have different textures than the west and east sides, while the whole FOF is transparent or translucent, would...
Forum: Editing Help 01-18-2020
Replies: 4
Views: 265
Posted By Zwip-Zwap Zapony
I can confirm that nothing in v2.2.0's source...

I can confirm that nothing in v2.2.0's source code seems to push MTF_EXTRA to Lua stuff, while the other map thing flags are properly pushed.

Whether or not that's intentional, I don't know, but...
Forum: Bug Reports 01-18-2020
Replies: 1
Views: 180
Posted By Zwip-Zwap Zapony
MTF_EXTRA is not defined in dehacked.c

For whatever reason, the first MAPTHINGFLAG_LIST value in v2.2.0's src/dehacked.c is NULL, not "EXTRA". Source: [Link] (https://github.com/STJr/SRB2/blob/SRB2_release_2.2.0/src/dehacked.c#L8554)

...
Forum: SRB2 Discussion 01-18-2020
Replies: 10
Views: 436
Posted By Zwip-Zwap Zapony
I'll be honest, your gameplay just looks bad,...

I'll be honest, your gameplay just looks bad, really. I'm a gamepad player, and I like the current system in v2.2, and have no trouble with it as any character (not even Sonic or Knuckles).

I'd...
Showing results 1 to 25 of 500

 
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