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Search: Posts Made By: Monster Iestyn
Forum: News 2 Days Ago
Replies: 14
Views: 859
Posted By Monster Iestyn
I don't know why you were expecting RVZ2,...

I don't know why you were expecting RVZ2, Muils12, but this was largely just bug fixes for 2.2.1. =P
Forum: Bug Reports 5 Days Ago
Replies: 1
Views: 115
Posted By Monster Iestyn
Use F8 to take a screenshot in SRB2, it will then...

Use F8 to take a screenshot in SRB2, it will then appear in the screenshots folder, in the folder where you installed SRB2. After this, add your image as an attachment to your post (using the "Manage...
Forum: SRB2 Discussion 6 Days Ago
Replies: 45
Views: 1,703
Posted By Monster Iestyn
Quite frankly I think some people have been a bit...

Quite frankly I think some people have been a bit knee-jerk reaction to this change, which is nothing new from what I've seen over the years. I hardly thought it was even a big deal compared to...
Forum: Miscellaneous 1 Week Ago
Replies: 69
Views: 13,411
Posted By Monster Iestyn
Sinny33, you were told not to repost the entire...

Sinny33, you were told not to repost the entire MD2.dat previously, do not do it again.
Forum: Bug Reports 4 Weeks Ago
Replies: 1
Views: 180
Posted By Monster Iestyn
Late, but this was fixed within days of this bug...

Late, but this was fixed within days of this bug report being made: https://git.magicalgirl.moe/STJr/SRB2/merge_requests/705
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 15
Views: 1,073
Posted By Monster Iestyn
2.1's original planned milestone was actually...

2.1's original planned milestone was actually supposed to be about finishing Castle Eggman Zone, and much like 2.2 with Arid Canyon Zone we did anything but work on said Castle Eggman Zone for a long...
Forum: Editing Help 01-18-2020
Replies: 4
Views: 265
Posted By Monster Iestyn
IIRC what we now know as "MTF_EXTRA" didn't have...

IIRC what we now know as "MTF_EXTRA" didn't have a name at all in 2.1, and we accounted for that lack of name in the code that parses SOC/Lua at the time. Obviously we forgot to update said code once...
Forum: SRB2 Discussion 01-15-2020
Replies: 4
Views: 457
Posted By Monster Iestyn
While the core Lua API or whatnot may not have...

While the core Lua API or whatnot may not have significantly changed between versions (I think), it is not impossible that the exes for 2.1.25 and 2.2.0 were compiled differently perhaps. That could...
Forum: Bug Reports 01-06-2020
Replies: 4
Views: 271
Posted By Monster Iestyn
Also worth noting that linedef type 313 can be...

Also worth noting that linedef type 313 can be tagged directly to in-level sectors now, not just FOF control sectors.
Forum: Bug Reports 01-03-2020
Replies: 4
Views: 271
Posted By Monster Iestyn
The SRB2 Wiki is still very out of date in...

The SRB2 Wiki is still very out of date in numerous places regards linedef specials and the like. Don't trust it wholly for a while yet, you need to ask around a lot for the time being.

That said,...
Forum: SRB2 Discussion 01-03-2020
Replies: 15
Views: 1,073
Posted By Monster Iestyn
A little burnout from releasing 2.0 itself may...

A little burnout from releasing 2.0 itself may also have been involved. Honestly, it's hard to pin down the exact factors that lead to 2.1 itself taking so long, there are probably a lot of them!
Forum: Bug Reports 12-30-2019
Replies: 1
Views: 178
Posted By Monster Iestyn
It turns out that MFE_TOUCHLAVA being missing...

It turns out that MFE_TOUCHLAVA being missing from the list of recognised MFE_ flags also resulted in MFE_PUSHED, MFE_SPRUNG and MFE_APPLYPMOMZ getting the wrong values in SOC/Lua. In addition,...
Forum: Bug Reports 12-26-2019
Replies: 1
Views: 233
Posted By Monster Iestyn
Could you post your srb2win.RPT as well?

Could you post your srb2win.RPT as well?
Forum: Help 12-24-2019
Replies: 5
Views: 664
Posted By Monster Iestyn
Since the ...original "issue" is resolved now,...

Since the ...original "issue" is resolved now, there's probably no point keeping this thread open.
Forum: Help 12-21-2019
Replies: 8
Views: 458
Posted By Monster Iestyn
The lack of a .bat for launching OpenGL was not...

The lack of a .bat for launching OpenGL was not deliberate ...we just forgot to include one apparently. Hopefully we'll remember to include one in a 2.2 patch when it happens.

First time I've...
Forum: SRB2 Discussion 12-20-2019
Replies: 73
Views: 4,021
Posted By Monster Iestyn
Given that 2.2 is still fresh from the oven and...

Given that 2.2 is still fresh from the oven and its soundtrack therefore equally so to the public, I do have to wonder how much of the reactions here are knee-jerk to the fact that the soundtrack has...
Forum: SRB2 Discussion 12-20-2019
Replies: 6,338
Sticky: Suggestions
Views: 2,653,963
Posted By Monster Iestyn
They used to in the previous version, but for 2.2...

They used to in the previous version, but for 2.2 we changed this to giving you continues instead.
Forum: SRB2 Discussion 12-17-2019
Replies: 18
Views: 1,025
Posted By Monster Iestyn
No, a SRB1 Remake of that nature could not happen...

No, a SRB1 Remake of that nature could not happen while we're still working on SRB2 itself. Working on two such fangame projects at once would stretch our skills maybe more than we'd be comfortable...
Forum: Bug Reports 12-15-2019
Replies: 3
Views: 195
Posted By Monster Iestyn
This is because we changed the characters we used...

This is because we changed the characters we used for frames 26 and above, the wiki's just not uptodate with that info yet.
Forum: Bug Reports 12-12-2019
Replies: 4
Views: 363
Posted By Monster Iestyn
SRB2's levels were never made to be completable...

SRB2's levels were never made to be completable by *any* character other than the ones included in SRB2 itself, even before 2.2. The addition of certain secrets in the game has not changed this...
Forum: Help 12-11-2019
Replies: 5
Views: 664
Posted By Monster Iestyn
There are definitely seven chaos emeralds in SRB2...

There are definitely seven chaos emeralds in SRB2 so I don't know what's going on here at all.
Forum: News 12-07-2019
Replies: 59
Views: 9,751
Posted By Monster Iestyn
Oh boy looks like Discord decided to break in...

Oh boy looks like Discord decided to break in half on today of all days. #srb2fun still exists at least. =V
Forum: News 12-03-2019
Replies: 45
Views: 4,011
Posted By Monster Iestyn
Haven't a clue, we don't even know who ran it...

Haven't a clue, we don't even know who ran it anyway.
Forum: News 12-01-2019
Replies: 45
Views: 4,011
Posted By Monster Iestyn
Nope, the old IRC channel is mostly abandoned...

Nope, the old IRC channel is mostly abandoned now, everyone is on Discord these days. =)
Forum: SRB2 Discussion 11-22-2019
Replies: 43
Views: 3,773
Posted By Monster Iestyn
I guess it probably doesn't help the DSZ boss's...

I guess it probably doesn't help the DSZ boss's case at all, but one other difference between the actual boss and the fakes are that the fakes's missiles are silent.
Showing results 1 to 25 of 500

 
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