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Forum: Miscellaneous 4 Weeks Ago
Replies: 12
Views: 4,600
Posted By SonicX8000
Rolling out another font style, this time it's...

Rolling out another font style, this time it's based off of Sonic 3 & Knuckles font as well as giving it a go with the act numbers being Sonic 3 & Knuckles style.

There is a chance that some...
Forum: Bug Reports 08-17-2020
Replies: 0
Views: 340
Posted By SonicX8000
Dead Players can trigger sector effects.

In discord, there was a gif shown where BCZ3's lift was started early before defeating Brak. I also saw users triggering the exit in BCZ2 before the platform falls during a netgame.

Taking a...
Forum: Miscellaneous 08-14-2020
Replies: 12
Views: 4,600
Posted By SonicX8000
Another update already? Well... yes, because...

Another update already? Well... yes, because apparently the Level Font changes colors and with the current colors being used for the graphics... it prevents them from changing color. On a side...
Forum: Miscellaneous 08-11-2020
Replies: 12
Views: 4,600
Posted By SonicX8000
An update. Added a Font Style *SRB2 Shiny...

An update.

Added a Font Style *SRB2 Shiny Font*. It's a shiny version of the Font Shadows file. I would've made the Console Font shiny as well but only two bits of the palette changes color so if...
Forum: Bug Reports 08-04-2020
Replies: 5
Views: 313
Posted By SonicX8000
Ah... I see it now. I figure that if the slope...

Ah... I see it now. I figure that if the slope sectors were connected correctly it would allow a launch but after looking closely at the steepness of the 128 height sectors after you explained it......
Forum: Bug Reports 08-03-2020
Replies: 5
Views: 313
Posted By SonicX8000
Both bowls are the same size besides the floor...

Both bowls are the same size besides the floor height between the red & blue areas, as the floor height for the slopes are at 128 in the red area & for the blue area they are at 184.

Doing some...
Forum: Lua 08-03-2020
Replies: 8
Views: 3,229
Posted By SonicX8000
Just recently used this for a netgame. The resync...

Just recently used this for a netgame. The resync issue occurs whenever a new player joins the game if they move unless maybe it lands on the same character for both the host & joiner, though this is...
Forum: Characters 08-03-2020
Replies: 108
Views: 21,751
Posted By SonicX8000
https://cdn.discordapp.com/attachments/37717155115...

https://cdn.discordapp.com/attachments/377171551155650560/739648421564252310/skiplavaubble1.gif
Skips can create water bubbles when he runs on lava. While this may be a harmless little oddity...
...
Forum: Bug Reports 08-02-2020
Replies: 5
Views: 313
Posted By SonicX8000
Bit of a oddity with slope angles launching you?

Unsure if this could be a bug or if slopes are just picky with how they are used when it comes to angles. It wouldn't hurt to make a post about it just in case.
...
Forum: Bug Reports 08-02-2020
Replies: 5
Views: 353
Posted By SonicX8000
Managed to find the location of the Ghost Spikes...

Managed to find the location of the Ghost Spikes in OP's post. I've attached a GIF with the Devmode Coordinates. In case the coordinates can't been seen in the GIF, they are...

X: 1191
Y: 8985...
Forum: Miscellaneous 07-27-2020
Replies: 12
Views: 4,600
Posted By SonicX8000
Posting a small update for 'SRB2FontS1'. Current...

Posting a small update for 'SRB2FontS1'. Current file version is now v1.1.

The old number font has been updated to better fit in with the current font style that I was aiming for. Here's a...
Forum: Bug Reports 07-25-2020
Replies: 0
Views: 97
Posted By SonicX8000
'FGZROKFL' isn't saved as a Flat Graphic & 'BLUEW1' has a stray red pixel.

Unsure if this was reported but while messing about with Zone Builder I noticed a corrupted texture. Upon taking a closer look inside srb2.pk3... this flat texture isn't converted properly so if used...
Forum: Miscellaneous 07-11-2020
Replies: 12
Views: 4,600
Posted By SonicX8000
An update. Added in a font style *SRB2 Font...

An update.

Added in a font style *SRB2 Font S1* that's based off of Sonic 1's Font. You can view this font in the screenshots & is usable in single-player as well as joining servers.
Forum: SRB2 Discussion 07-01-2020
Replies: 6,633
Sticky: Suggestions
Views: 2,763,109
Posted By SonicX8000
Might've been mentioned already & is quite a...

Might've been mentioned already & is quite a minor one but I don't suppose the lump name 'STLIVEX' which is the X graphic for the lives counter could be whitelisted to not trip the 'Game is modified'...
Forum: Miscellaneous 07-01-2020
Replies: 12
Views: 4,600
Posted By SonicX8000
SonicX8000's Huds & Fonts

"SonicX8000's Huds & Fonts" is a pack of files that can the hud style, the font style or the console style. Such styles you may find here are kept close to the vanilla style or it may be a different...
Forum: Lua 12-23-2019
Replies: 2
Views: 1,446
Posted By SonicX8000
Ring Counter - See how many Rings are in the map.

Wanting to know how many Rings are in a map? Have you been trying for that Perfect Bonus but you have the feeling that you might've missed a Ring or a Ring Box somewhere? Then this script is for you....
Forum: Bug Reports 12-11-2019
Replies: 0
Views: 163
Posted By SonicX8000
Castle Eggman Zone 3: Crash as soon as the act loaded.

Not sure how it happened since it occurred as soon as the act loaded... unless doing a 20+ Minute Emblem Hunt in Act 1 & 2 did something.
Forum: Lua (2.1.X) 12-14-2016
Replies: 3
Views: 5,588
Posted By SonicX8000
This appears to check out alright. Welcome to...

This appears to check out alright. Welcome to releases.
Forum: Bug Reports (2.1.X) 05-18-2016
Replies: 1
Views: 3,116
Posted By SonicX8000
[2.1.15] Splitscreen doesn't like Skyboxes...

https://dl.dropboxusercontent.com/u/34156818/SRB2/Bugs/splitscreenskyboxerror1.gifhttps://dl.dropboxusercontent.com/u/34156818/SRB2/Bugs/splitscreenskyboxerror2.gif
If the Bottom Player views the...
Forum: Lua (2.1.X) 05-17-2016
Replies: 17
Views: 16,502
Posted By SonicX8000
Appears to check out alright. Welcome to releases.

Appears to check out alright. Welcome to releases.
Forum: Lua (2.1.X) 04-27-2016
Replies: 29
Views: 18,051
Posted By SonicX8000
While ghosts collecting items can lead to...

While ghosts collecting items can lead to potential abuse... it could have a use... ghost players could haunt the level and begin "hiding" the items so players that are alive can't use them. I recall...
Forum: Bug Reports (2.1.X) 01-20-2016
Replies: 1
Views: 1,809
Posted By SonicX8000
[2.1.15] Sea Egg oddness in Deep Sea Zone 3.

Bug 1: Sea Egg randomly gets stuck in DSZ3 by using objectplace. I haven't a clue as to why this happens and I only managed to get it twice... well actually I just managed to catch it while...
Forum: Levels (2.1.X) 10-12-2015
Replies: 73
Views: 87,028
Posted By SonicX8000
Hope you don't mind me taking a look at the time...

Hope you don't mind me taking a look at the time stone sprites.

https://dl.dropboxusercontent.com/u/34156818/SRB2/srb2dvdss/soniccdstones.PNG
Did a cleanup on the sprite and applying the selected...
Forum: Outdated Official Level Design Contest (2.1.X) 07-14-2015
Replies: 73
Views: 35,245
Posted By SonicX8000
***(Single Player)*** Level: Ghost Battle ...

***(Single Player)***

Level: Ghost Battle
Author: Chi.Miru
Comment: Huh... a boss fight and a rather interesting one at that. Cycles between being outside and then inside the boss itself where...
Forum: Miscellaneous (2.1.X) 07-13-2015
Replies: 67
Views: 51,791
Posted By SonicX8000
NPCs can clone rings. This was tested on THZ3...

NPCs can clone rings. This was tested on THZ3 which has only 8 rings and as you can see... there are more than 8 rings. *8 NPCs, 1 ring for each.*...
Showing results 1 to 25 of 500

 
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