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Search: Posts Made By: BlueZero4
Forum: SRB2 Discussion 2 Days Ago
Replies: 6,580
Sticky: Suggestions
Views: 2,733,296
Posted By BlueZero4
The S3&K bubble bounce ability should be...

The S3&K bubble bounce ability should be available as an ability for custom characters.
Forum: Levels 1 Week Ago
Replies: 28
Views: 5,375
Posted By BlueZero4
Someone (kays?) linked me this thread on Discord...

Someone (kays?) linked me this thread on Discord a month or two ago, and getting back to you has been on my todo list since. I wrote this post 3 or 4 weeks ago, but I'd been delaying posting it...
Forum: Editing 1 Week Ago
Replies: 22
Views: 2,509
Posted By BlueZero4
This is all looking really great! Lots of...

This is all looking really great! Lots of detailed geometry here.

From a color design perspective, the blue in the sky feels really heavy to me. The saturation and brightness overwhelm the...
Forum: SRB2 Discussion 1 Week Ago
Replies: 13
Views: 731
Posted By BlueZero4
So, I just played So2ro's Frantic Freeze Zone...

So, I just played So2ro's Frantic Freeze Zone (https://mb.srb2.org/showthread.php?t=47482) within the past few days, and it changed my opinion on the character abilities.

Right now, slopes...
Forum: Levels 1 Week Ago
Replies: 9
Views: 2,467
Posted By BlueZero4
This was interesting! This felt like a Metal...

This was interesting!

This felt like a Metal Sonic map to me. Keeping momentum using slopes and well-timed jumps was a ton of fun here.

The aesthetics are impressive for a map made in less...
Forum: Characters 1 Week Ago
Replies: 31
Views: 10,706
Posted By BlueZero4
I just had an awful time trying to play Nasya in...

I just had an awful time trying to play Nasya in a 2D section. I can't seem to kick forward and gain momentum. I tried Strafe, Standard, and Simple. Am I doing something wrong?
Forum: SRB2 Discussion 1 Week Ago
Replies: 14
Views: 824
Posted By BlueZero4
Rumia1's classic.wad has already implemented this...

Rumia1's classic.wad has already implemented this functionality. (https://mb.srb2.org/showthread.php?t=46103)
Forum: Characters 1 Week Ago
Replies: 29
Views: 8,384
Posted By BlueZero4
Hi! Dedicated controller player here. I play...

Hi! Dedicated controller player here. I play strafe/legacy normally, and I haven't tried Jet in any other movement modes.

I normally use the move inputs during jumps for air strafing. I usually...
Forum: Characters 1 Week Ago
Replies: 31
Views: 10,706
Posted By BlueZero4
I really enjoy Nasya, except that I'm bad. ...

I really enjoy Nasya, except that I'm bad. Especially at boss fights.

At one point, I tried playing Nasya in Simple Mode (analog). It *almost* worked fine.

My one problem in analog mode was: ...
Forum: SRB2 Discussion 1 Week Ago
Replies: 14
Views: 824
Posted By BlueZero4
In the classic games, I often use the spin dash...

In the classic games, I often use the spin dash to generate speed when I'm up against a steep slope, and I'd rather spin dash than try to get a running start.

In SRB2, I feel like I want to use...
Forum: Levels 1 Week Ago
Replies: 11
Views: 2,866
Posted By BlueZero4
I'm trying to build a large, explorable stage for...

I'm trying to build a large, explorable stage for myself, so I went to check out this map for comparison. After doing my own research, I wanted to elaborate on how this map relates with SRB2's...
Forum: SRB2 Discussion 1 Week Ago
Replies: 13
Views: 731
Posted By BlueZero4
Right now, I think of the character cast as being...

Right now, I think of the character cast as being split into two categories: Characters who jump low, and characters who jump high.

Low-jump: Sonic, Metal Sonic, Amy (sorta)

High-jump: Tails,...
Forum: Editing 1 Week Ago
Replies: 23
Views: 1,906
Posted By BlueZero4
Hey, have you heard of "Make Sectors Mode?" ...

Hey, have you heard of "Make Sectors Mode?" Default hotkey is M, and it also has an icon on the left bar. It's also under the "mode" menu in the top menubar.

Basically, you click around like a...
Forum: Levels 1 Week Ago
Replies: 18
Views: 7,620
Posted By BlueZero4
So, I really enjoyed playing this level. I...

So, I really enjoyed playing this level.

I really liked your use of the flat color textures. The pastel interpretations of the grasslands and temple themes were very fresh, and just fun to look...
Forum: SRB2 Discussion 1 Week Ago
Replies: 6,580
Sticky: Suggestions
Views: 2,733,296
Posted By BlueZero4
I've love to see more community maps included...

I've love to see more community maps included with the base game of SRB2.

N++ and Distance are two of my favorite games. Both are intense platformers with tight controls and momentum-based...
Forum: Miscellaneous 2 Weeks Ago
Replies: 6
Views: 1,246
Posted By BlueZero4
Oh, oops. I feel silly now. Well, I guess I...

Oh, oops. I feel silly now.

Well, I guess I learned something from going through the process of this.
Forum: Official Level Design Contest 3 Weeks Ago
Replies: 82
Views: 5,717
Posted By BlueZero4
To expand on this, if I try to make a stage...

To expand on this, if I try to make a stage that's way too big for the game to handle (harder in v2.2?), trying to be cute and split the single act across multiple MAPxx maps (using some silly custom...
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 39
Views: 2,594
Posted By BlueZero4
(I, too, will bump this topic...) Echoing...

(I, too, will bump this topic...)

Echoing points from previous discussion, I agree that the Thok is an iconic part of SRB2. I also agree that hiding the Thok behind the end of the game is...
Forum: Miscellaneous 3 Weeks Ago
Replies: 6
Views: 1,246
Posted By BlueZero4
Steam Integration Assets

So, you can put SRB2 in your Steam library!

https://i.imgur.com/KmPqhOF.png

But, then SRB2 looks really sad...

https://i.imgur.com/2bup455.png
https://i.imgur.com/idFLklv.png

So,...
Forum: News 3 Weeks Ago
Replies: 34
Views: 2,221
Posted By BlueZero4
Thank you so much! I was wondering if this would...

Thank you so much! I was wondering if this would happen. I like having these around for custom stages.

I would also appreciate having these uploaded to the STJr channel on YouTube, but that's...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 100
Views: 5,697
Posted By BlueZero4
The game currently has a core game loop that...

The game currently has a core game loop that rewards exploration with lives and rings (partial lives). Removing lives means rethinking that game loop. It's not an impossible question to answer, but...
Forum: Editing Help 4 Weeks Ago
Replies: 3
Views: 192
Posted By BlueZero4
Seems to work, thanks!

Seems to work, thanks!
Forum: Editing Help 4 Weeks Ago
Replies: 3
Views: 192
Posted By BlueZero4
Testing parameter help in Zone Builder

Hi all,

If I hit "test" immediately after saving my level without making any changes, Zone Builder fails to load my level into the game instance. If I have unsaved changes, Zone Builder loads my...
Forum: Miscellaneous 4 Weeks Ago
Replies: 272
Views: 94,823
Posted By BlueZero4
Hey, thanks for making these! They're all really...

Hey, thanks for making these! They're all really cute, especially Amy. I can't imagine playing the game without these now.

Also, it seems like these somehow help with my depth perception. I had...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 100
Views: 5,697
Posted By BlueZero4
Regarding the issue of consistency in player...

Regarding the issue of consistency in player communication: My personal position is that the lives system should be eliminated completely and players should be allowed an unlimited number of retries...
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