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Search: Posts Made By: Kaysakado
Forum: News 5 Hours Ago
Replies: 32
Views: 1,386
Posted By Kaysakado
OK, you're right - that's a bad take on my part,...

OK, you're right - that's a bad take on my part, especially considering the ages I and many of my friends joined this community in the first place. I know the administration has been working...
Forum: Skincolors 11 Hours Ago
Replies: 20
Views: 3,066
Posted By Kaysakado
Post your txt file, there's probably a missing or...

Post your txt file, there's probably a missing or extra line in there
Forum: News 2 Days Ago
Replies: 32
Views: 1,386
Posted By Kaysakado
This is a COPPA issue...

This is a COPPA issue (https://www.ftc.gov/enforcement/rules/rulemaking-regulatory-reform-proceedings/childrens-online-privacy-protection-rule) more than anything. It's not just a matter of thinking...
Forum: Skincolors 2 Days Ago
Replies: 20
Views: 3,066
Posted By Kaysakado
Huh, super weird. Thanks for bringing this to my...

Huh, super weird. Thanks for bringing this to my attention. When I get some free time I'll see if I can sort this out, but for now I'll just make a note not to use special characters as the first...
Forum: News 2 Days Ago
Replies: 32
Views: 1,386
Posted By Kaysakado
bring back coliseum

bring back coliseum
Forum: News 3 Days Ago
Replies: 32
Views: 1,386
Posted By Kaysakado
I may be wrong, but I think the idea is posting...

I may be wrong, but I think the idea is posting screenshots of unofficial ports. You may not be distributing the port of, say, SUGOI, but posting a screenshot is basically advertising "hey, pm me and...
Forum: Lua 5 Days Ago
Replies: 1
Views: 200
Posted By Kaysakado
Resource: Respawning objects and bustable FOF

This script provides a framework to add respawning to arbitrary objects and crumbling FOFs, e.g., to make destructible but respawning terrain for MP maps. Inside the WAD are three lumps - LUA_RSPN,...
Forum: Skincolors 5 Days Ago
Replies: 20
Views: 3,066
Posted By Kaysakado
No clue. Is this only happening with the new...

No clue. Is this only happening with the new version? do you have sendcolor.txt set up?
Forum: Bug Reports 5 Days Ago
Replies: 1
Views: 85
Posted By Kaysakado
The command CECHOFLAGS is meant to set the video...

The command CECHOFLAGS is meant to set the video flags for CECHO: https://wiki.srb2.org/wiki/Console/Commands#cechoflags_.3Cinteger.3E

In some sense, you're expected to set the flags before any...
Forum: Skincolors 6 Days Ago
Replies: 20
Views: 3,066
Posted By Kaysakado
v6 is up! This has various bug-fixes, and adds...

v6 is up! This has various bug-fixes, and adds options for saving the author and uploader of a color. This will probably be the last update, aside from some small adjustments that need to be made...
Forum: Editing Help 1 Week Ago
Replies: 1
Views: 116
Posted By Kaysakado
It depends exactly what you're looking to do. You...

It depends exactly what you're looking to do. You can't change a console variable's value directly, but you can use the COM_BufInsertText function to force a player to execute something in the...
Forum: SRB2 Discussion 1 Week Ago
Replies: 182
Views: 5,210
Posted By Kaysakado
The S3&K manual says a lot of things with no...

The S3&K manual says a lot of things with no basis in reality. Please do some research on what's actually happening in the game:...
Forum: SRB2 Discussion 1 Week Ago
Replies: 182
Views: 5,210
Posted By Kaysakado
> STJr: The thok might not be in the base game at...

> STJr: The thok might not be in the base game at all
> SRB2 Community:
https://i.imgur.com/EbbHIAH.png

Ok, yes... Twitter may not be representative of the entire SRB2 experience but. It's...
Forum: Bug Reports 1 Week Ago
Replies: 3
Views: 186
Posted By Kaysakado
...I feel dumb, I didn't realize you could buffer...

...I feel dumb, I didn't realize you could buffer the input for this trick, I thought it had to be a tic perfect jump.
Forum: Editing Help 1 Week Ago
Replies: 2
Views: 138
Posted By Kaysakado
Not 100% sure this is all accurate, but this is...

Not 100% sure this is all accurate, but this is what I think:

You have a file with the extension .lua, and you included a lua script as a lump *within* that file as if it were a WAD. When SRB2...
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 16
Views: 677
Posted By Kaysakado
https://i.imgur.com/IR2wAzc.png suggestions for...

https://i.imgur.com/IR2wAzc.png
suggestions for backspace, enter, right shift, and right alt appreciated :# the other blank key is Windows so can't touch that

I play almost exclusively in...
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 26
Views: 2,459
Posted By Kaysakado
Hmm... Deep Sea 2 is definitely one of the weaker...

Hmm... Deep Sea 2 is definitely one of the weaker maps in the campaign - what you see in 2.2 is actually a mashup of various betas, since the real map wasn't completed in time - but I wouldn't say...
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 14
Views: 833
Posted By Kaysakado
I always thought it would be interesting if boost...

I always thought it would be interesting if boost mode gave Metal the shorter height required to fit under small gaps. If this is paired with a lack of spindash it could be used to soft-gate him off...
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 8
Views: 440
Posted By Kaysakado
I'm so happy this was done. The majority of...

I'm so happy this was done. The majority of emblems that Sonic couldn't get in 2.1 were solely because of breakable walls and Amy totally destroys that limitation. Maybe we'll find the spin height...
Forum: Custom Gametypes 3 Weeks Ago
Replies: 131
Views: 29,732
Posted By Kaysakado
I believe this is part of the vanilla SRB2...

I believe this is part of the vanilla SRB2 mechanics, and is inentional. Dying before hidetime is up doesn't make you IT.
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 41
Views: 3,243
Posted By Kaysakado
so that's gonna be how it is, huh?...

so that's gonna be how it is, huh?...
Forum: Bug Reports 3 Weeks Ago
Replies: 9
Views: 395
Posted By Kaysakado
For anyone who wants to look into this, this is a...

For anyone who wants to look into this, this is a result of this block in P_DoJumpStuff (p_user.c): if (cmd->buttons & BT_JUMP)
{
player->pflags |= PF_JUMPDOWN;

if ((!(gametyperules &...
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 26
Views: 1,525
Posted By Kaysakado
I like ringslinger. I have very fond memories of...

I like ringslinger. I have very fond memories of playing ringslinger, it was the first thing that taught me how to aim with a mouse. It's got some cute ideas and it's an interesting take on the arena...
Forum: Bug Reports 3 Weeks Ago
Replies: 5
Views: 266
Posted By Kaysakado
Not sure what to do about the hook triggering,...

Not sure what to do about the hook triggering, but the "can only be used in a level" error on accessing mo.valid should be fixed here: https://git.magicalgirl.moe/STJr/SRB2/merge_requests/1065
Forum: Official Level Design Contest 3 Weeks Ago
Replies: 88
Views: 6,309
Posted By Kaysakado
After some discussion on Discord this morning, I...

After some discussion on Discord this morning, I think this needs a bit of clarification on the MB, where everyone can see it:

What exactly does this mean???? Is the focus Ringslinger but your map...
Showing results 1 to 25 of 500

 
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